- Abilities
- 59 (16 changed, 4 new)
- Talents
- 46
Every Hunter ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 59 abilities (16 changed, 4 new) and 46 talents.
Hunter spells & talents
Every Hunter ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 59 abilities (16 changed, 4 new) and 46 talents.
New in Forever: Summon Hawk, Sniper Shot, Lacerate, Strider Kick.
How to read these numbers
- Forever and Classic values come straight from each game client for the same spell ID, at the level the rank is learned. They don’t include talents, gear or spell power.
- Coefficient is how much of your spell power the spell adds (per hit or per tick), as stored in the client.
- Matches Classic at (derived) is the spell power at which the Forever value catches up with the Classic one. Never means Forever is lower at any spell power; Always means Forever is equal or higher from 0.
- † marks spells learned below level 20. Classic’s client stores their coefficient with the low-level penalty already applied; Forever’s doesn’t. Whether Forever still applies the penalty in game isn’t confirmed, so the comparison assumes it does.
- ? in a tooltip is a value the client computes at runtime (e.g. from your stats). We show it rather than guess.
Beast Mastery
Abilities
Aspect of the Viper
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every ? sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Aspect of the Monkey
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 4 | No numeric effect | — | — | — | 20 Mana | Instant | Same as Classic |
Aspect of the Hawk7 ranks
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. (Rank 7)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 10 | No numeric effect | — | — | — | 20 Mana | Instant | Same as Classic | ||
| 2 | 18 | No numeric effect | — | — | — | 35 Mana | Instant | Same as Classic | ||
| 3 | 28 | No numeric effect | — | — | — | 50 Mana | Instant | Same as Classic | ||
| 4 | 38 | No numeric effect | — | — | — | 70 Mana | Instant | Same as Classic | ||
| 5 | 48 | No numeric effect | — | — | — | 90 Mana | Instant | Same as Classic | ||
| 6 | 58 | No numeric effect | — | — | — | 110 Mana | Instant | Same as Classic | ||
| 7 | 60 | No numeric effect | — | — | — | 120 Mana | Instant | Same as Classic |
Call Pet
Summons your pet to you.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Dismiss Pet
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | 5 sec | Same as Classic |
Feed Pet
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Revive Pet
Revive your pet, returning it to life with 15% of its health.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | 100% base mana | 10 sec | Same as Classic |
Tame Beast2 ranks
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | Armor % | 100 | 100 | ±0% | — | 60% base mana | Instant | Same as Classic | |
| — | 10 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Mend Pet7 ranksHeal per tick: 245
Heals your pet 245 health every second while you focus. Lasts 5 sec. (Rank 7)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | Heal per tick | 20 | 20 | ±0% | 0.14 | 50 Mana | Instant | Same as Classic | |
| 2 | 20 | Heal per tick | 38 | 38 | ±0% | 0.2 | 90 Mana | Instant | Same as Classic | |
| 3 | 28 | Heal per tick | 68 | 68 | ±0% | 0.2 | 155 Mana | Instant | Same as Classic | |
| 4 | 36 | Heal per tick | 103 | 103 | ±0% | 0.2 | 225 Mana | Instant | Same as Classic | |
| 5 | 44 | Heal per tick | 142 | 142 | ±0% | 0.2 | 300 Mana | Instant | Same as Classic | |
| 6 | 52 | Heal per tick | 189 | 189 | ±0% | 0.2 | 385 Mana | Instant | Same as Classic | |
| 7 | 60 | Heal per tick | 245 | 245 | ±0% | 0.2 | 480 Mana | Instant | Same as Classic |
Eagle Eye
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 14 | No numeric effect | — | — | — | 25 Mana | Instant | Same as Classic |
Eyes of the BeastChanged in Forever
Take direct control of your pet and see through its eyes for 2 min.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 14 | No numeric effect | — | — | — | 20 Mana | 2 sec | Duration: 1 min → 2 min |
Scare Beast3 ranksSpeed %: 25
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 14 | Speed % | 25 | 25 | ±0% | — | 35 Mana | 1.5 sec · CD 30 sec | Same as Classic | |
| 2 | 30 | Speed % | 25 | 25 | ±0% | — | 50 Mana | 1.5 sec · CD 30 sec | Same as Classic | |
| 3 | 46 | Speed % | 25 | 25 | ±0% | — | 75 Mana | 1.5 sec · CD 30 sec | Same as Classic |
Aspect of the CheetahSpeed %: 30
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 20 | Speed % | 30 | 30 | ±0% | — | 40 Mana | Instant | Same as Classic |
Beast Lore
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 24 | No numeric effect | — | — | — | 40 Mana | Instant | Same as Classic |
Summon Hawk4 ranksNew in ForeverDamage: 108
Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 25 | Damage | 32 | n/a | — | 80 Mana | -1000 sec · CD 6 sec | |||
| 2 New | 36 | Damage | 47 | n/a | — | 105 Mana | -1000 sec · CD 6 sec | |||
| 3 New | 48 | Damage | 85 | n/a | — | 135 Mana | -1000 sec · CD 6 sec | |||
| 4 New | 60 | Damage | 108 | n/a | — | 190 Mana | -1000 sec · CD 6 sec |
Aspect of the Beast4 ranksChanged in Forever3 new ranksAttack power: 110
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | Attack power | 50 | — | — | 50 Mana | Instant | Same as Classic | ||
| 2 New | 40 | Attack power | 70 | n/a | — | 70 Mana | Instant | |||
| 3 New | 50 | Attack power | 90 | n/a | — | 90 Mana | Instant | |||
| 4 New | 60 | Attack power | 110 | n/a | — | 110 Mana | Instant |
Aspect of the Pack
The hunter and group members within ? yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 40 | No numeric effect | — | — | — | 100 Mana | Instant | Same as Classic |
Aspect of the Wild2 ranks
The hunter and all party and raid members within ? yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. (Rank 2)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 46 | No numeric effect | — | — | — | 90 Mana | Instant | Same as Classic | ||
| 2 | 56 | No numeric effect | — | — | — | 115 Mana | Instant | Same as Classic |
Aspect of the Falcon
The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 60 | No numeric effect | — | — | — | 120 Mana | Instant | Same as Classic |
Tranquilizing Shot
Attempts to remove 1 Frenzy effect from an enemy creature.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 60 | No numeric effect | — | — | — | 270 Mana | -1000 sec · CD 20 sec | Same as Classic |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Deadly Aspects | 1 | While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec. |
| Endurance Training | 1 | Increases the Health and Armor of your pets by 15%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the Health of your pets by 3%. |
| Improved Eyes of the Beast | 2 | Increases the duration of your Eyes of the Beast by 30/60 sec. | Same as Classic |
| Improved Aspect of the Monkey | 2 | Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the Dodge bonus of your Aspect of the Monkey by 1%. |
| Thick Hide | 2 | Increases the Armor of your pets by 30%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the Armor rating of your pets by 10%. |
| Improved Revive Pet | 2 | Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. |
| Pathfinding | 3 | Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. |
| Bestial Swiftness | 3 | Increases the movement speed of your pets by 30%. | Changed in Forever Classic: Increases the outdoor movement speed of your pets by 30%. |
| Unleashed Fury | 3 | Increases the damage done by your pets and hawks by 20%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage done by your pets by 4%. |
| Improved Mend Pet | 4 | Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
| Ferocity | 4 | Increases the critical strike chance of your pets and hawks by 16%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the critical strike chance of your pets by 3%. |
| Spirit Bond | 5 | While your pet is active, you and your pet will regenerate 1% of total health every 5 sec. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. |
| Intimidation | 5 | Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. | Changed in Forever Classic: Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. |
| Bestial Discipline | 5 | Increases the Focus regeneration of your pets by 100% and allows 50% of your Mana regeneration to continue while casting. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the Focus regeneration of your pets by 10%. |
| Frenzy Requires Ferocity | 6 | Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Bestial Wrath Requires Intimidation | 7 | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. | Same as Classic |
Marksmanship
Abilities
Auto Shot
Automatically shoots the target until cancelled.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Serpent Sting9 ranksChanged in ForeverDamage per tick: 111
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. (Rank 9)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | Damage per tick | 2 | 4 | −50% | 0 (Classic 0.08) | Never | 15 Mana | -1000 sec | |
| 2 | 10 | Damage per tick | 6 | 8 | −25% | 0 (Classic 0.125) | Never | 30 Mana | -1000 sec | |
| 3 | 18 | Damage per tick | 12 | 16 | −25% | 0 (Classic 0.185) | Never | 50 Mana | -1000 sec | |
| 4 | 26 | Damage per tick | 22 | 28 | −21% | 0 (Classic 0.2) | Never | 80 Mana | -1000 sec | |
| 5 | 34 | Damage per tick | 34 | 42 | −19% | 0 (Classic 0.2) | Never | 115 Mana | -1000 sec | |
| 6 | 42 | Damage per tick | 48 | 58 | −17% | 0 (Classic 0.2) | Never | 150 Mana | -1000 sec | |
| 7 | 50 | Damage per tick | 64 | 77 | −17% | 0 (Classic 0.2) | Never | 190 Mana | -1000 sec | |
| 8 | 58 | Damage per tick | 83 | 98 | −15% | 0 (Classic 0.2) | Never | 230 Mana | -1000 sec | |
| 9 | 60 | Damage per tick | 111 | 111 | ±0% | 0 (Classic 0.2) | Always ≥ Classic | 250 Mana | -1000 sec |
Arcane Shot8 ranksChanged in ForeverDamage: 217 (Classic 183) +19%
An instant shot that causes 217 Arcane damage. (Rank 8)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 6 | Damage | 20 | 13 | +54% | 0 (Classic 0.204) | Always ≥ Classic | 25 Mana | -1000 sec · CD 6 sec | |
| 2 | 12 | Damage | 26 | 21 | +24% | 0 (Classic 0.3) | Always ≥ Classic | 35 Mana | -1000 sec · CD 6 sec | |
| 3 | 20 | Damage | 39 | 33 | +18% | 0 (Classic 0.429) | Always ≥ Classic | 50 Mana | -1000 sec · CD 6 sec | |
| 4 | 28 | Damage | 65 | 59 | +10% | 0 (Classic 0.429) | Always ≥ Classic | 80 Mana | -1000 sec · CD 6 sec | |
| 5 | 36 | Damage | 94 | 83 | +13% | 0 (Classic 0.429) | Always ≥ Classic | 105 Mana | -1000 sec · CD 6 sec | |
| 6 | 44 | Damage | 134 | 115 | +17% | 0 (Classic 0.429) | Always ≥ Classic | 135 Mana | -1000 sec · CD 6 sec | |
| 7 | 52 | Damage | 170 | 145 | +17% | 0 (Classic 0.429) | Always ≥ Classic | 160 Mana | -1000 sec · CD 6 sec | |
| 8 | 60 | Damage | 217 | 183 | +19% | 0 (Classic 0.429) | Always ≥ Classic | 190 Mana | -1000 sec · CD 6 sec |
Hunter's Mark4 ranks
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 6 | No numeric effect | — | — | — | 15 Mana | Instant | Same as Classic | ||
| 2 | 22 | No numeric effect | — | — | — | 30 Mana | Instant | Same as Classic | ||
| 3 | 40 | No numeric effect | — | — | — | 45 Mana | Instant | Same as Classic | ||
| 4 | 58 | No numeric effect | — | — | — | 60 Mana | Instant | Same as Classic |
Concussive ShotSlow %: 50
Dazes the target, slowing movement speed by 50% for 4 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 8 | Slow % | 50 | 50 | ±0% | — | 8% base mana | -1000 sec · CD 12 sec | Same as Classic |
Distracting Shot6 ranks
Distract the target, causing threat. More effective than Distracting Shot (Rank 5). (Rank 6)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | No numeric effect | — | — | — | 20 Mana | -1000 sec · CD 8 sec | Same as Classic | ||
| 2 | 20 | No numeric effect | — | — | — | 30 Mana | -1000 sec · CD 8 sec | Same as Classic | ||
| 3 | 30 | No numeric effect | — | — | — | 50 Mana | -1000 sec · CD 8 sec | Same as Classic | ||
| 4 | 40 | No numeric effect | — | — | — | 70 Mana | -1000 sec · CD 8 sec | Same as Classic | ||
| 5 | 50 | No numeric effect | — | — | — | 90 Mana | -1000 sec · CD 8 sec | Same as Classic | ||
| 6 | 60 | No numeric effect | — | — | — | 110 Mana | -1000 sec · CD 8 sec | Same as Classic |
Multi-ShotChanged in Forever
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 18 | No numeric effect | — | — | — | 13.89999961853% base mana | 0.5 sec · CD 6 sec | Cost: 100 Mana → 13.89999961853% base mana Cast time: instant → 0.5 sec Cooldown: 10 sec → 6 sec |
Aimed Shot6 ranksChanged in ForeverTalentWeapon damage +: 166 (Classic 600) −72%
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. (Rank 6)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 20 | Weapon damage + | 20 | 70 | −71% | 1 | 75 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec | |
| 2 | 28 | Weapon damage + | 34 | 125 | −73% | 1 | 115 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec | |
| 3 | 36 | Weapon damage + | 55 | 200 | −72% | 1 | 160 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec | |
| 4 | 44 | Weapon damage + | 89 | 330 | −73% | 1 | 210 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec | |
| 5 | 52 | Weapon damage + | 125 | 460 | −73% | 1 | 260 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec | |
| 6 | 60 | Weapon damage + | 166 | 600 | −72% | 1 | 310 Mana | 2 sec · CD 6 sec | Cast time: 3 sec → 2 sec |
Scorpid StingChanged in Forever
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 22 | No numeric effect | — | — | — | 9% base mana | -1000 sec | Cost: 70 Mana → 9% base mana |
Trueshot Aura5 ranksChanged in Forever2 new ranksTalent
Increases the Ranged Attack Power of party members within ? yards by 50. Lasts 30 min. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 25 | No numeric effect | — | n/a | — | 180 Mana | Instant | |||
| 2 New | 32 | No numeric effect | — | n/a | — | 245 Mana | Instant | |||
| 3 | 40 | No numeric effect | — | — | — | 325 Mana | Instant | Same as Classic | ||
| 4 | 50 | No numeric effect | — | — | — | 425 Mana | Instant | Same as Classic | ||
| 5 | 60 | No numeric effect | — | — | — | 525 Mana | Instant | Same as Classic |
Rapid Fire
Increases ranged and melee attack speed by 40% for 15 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 26 | No numeric effect | — | — | — | 100 Mana | Instant · CD 5 min | Same as Classic |
Enchanted Flare
Exposes all hidden and invisible enemies within ? yards of the targeted area, and staves off magical darkness for 30 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 32 | No numeric effect | — | — | — | 50 Mana | Instant · CD 30 sec | Same as Classic |
Flare
Exposes all hidden and invisible enemies within ? yards of the targeted area for 30 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 32 | No numeric effect | — | — | — | 50 Mana | Instant · CD 15 sec | Same as Classic |
Viper Sting3 ranksChanged in ForeverMana drain per tick: 277
Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 36 | Mana drain per tick | 154 | 154 | ±0% | — | 135 Mana | -1000 sec · CD 15 sec | Cooldown: instant → 15 sec | |
| 2 | 46 | Mana drain per tick | 212 | 212 | ±0% | — | 175 Mana | -1000 sec · CD 15 sec | Cooldown: instant → 15 sec | |
| 3 | 56 | Mana drain per tick | 277 | 277 | ±0% | — | 215 Mana | -1000 sec · CD 15 sec | Cooldown: instant → 15 sec |
Sniper Shot3 ranksNew in ForeverWeapon damage +: 295
A long-range shot that deals ranged damage plus 295 and increases the range of your next ? Shots by 10 yards for 10 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 40 | Weapon damage + | 160 | n/a | 1 | 365 Mana | 4 sec · CD 15 sec | |||
| 2 New | 48 | Weapon damage + | 225 | n/a | 1 | 365 Mana | 4 sec · CD 15 sec | |||
| 3 New | 58 | Weapon damage + | 295 | n/a | 1 | 365 Mana | 4 sec · CD 15 sec |
Volley3 ranksChanged in Forever
Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within ? yards every 1 sec for 6 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 40 | No numeric effect | — | — | — | 350 Mana | Instant | Cooldown: 1 min → instant | ||
| 2 | 50 | No numeric effect | — | — | — | 420 Mana | Instant | Cooldown: 1 min → instant | ||
| 3 | 58 | No numeric effect | — | — | — | 490 Mana | Instant | Cooldown: 1 min → instant |
Black Arrow2 ranksDamage per tick: 10
Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec. (Rank 2)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 50 | Slow % | 70 | 70 | ±0% | — | — | Instant | Same as Classic | |
| Damage per tick | 10 | 10 | ±0% | 0.1 | ||||||
| Mana drain per tick | 10 | 10 | ±0% | — | ||||||
| 2 | 60 | Slow % | 70 | 70 | ±0% | — | — | Instant | Same as Classic | |
| Damage per tick | 10 | 10 | ±0% | 0.1 | ||||||
| Mana drain per tick | 10 | 10 | ±0% | — |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Improved Concussive Shot | 1 | Gives your Concussive Shot a 0% chance to stun the target for 3 sec. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Concussive Shot a ?% chance to stun the target for 3 sec. |
| Efficiency | 1 | Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the Mana cost of your Shots and Stings by 2%. |
| Improved Hunter's Mark | 2 | Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Lethal Attacks | 2 | Increases your critical strike chance with all attacks by 1%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your critical strike chance with ranged weapons by 1%. |
| Aimed Shot | 3 | An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. | Changed in Forever Classic: An aimed shot that increases ranged damage by 70. |
| Improved Arcane Shot | 3 | Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the cooldown of your Arcane Shot by 0.2 sec. |
| Hawk Eye | 3 | Increases the range of your ranged weapons by 6 yards. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the range of your ranged weapons by 2 yards. |
| Improved Serpent Sting | 4 | Increases the damage done by your Serpent Sting by 10%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage done by your Serpent Sting by 2%. |
| Mortal Shots Requires Lethal Attacks | 4 | Increases the critical strike damage bonus on all ranged abilities by 30%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your ranged weapon critical strike damage bonus by 6%. |
| Scatter Shot | 5 | A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | Same as Classic |
| Barrage | 5 | Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage done by your Multi-Shot and Volley spells by 5%. |
| Talent 1351 | 5 | No tooltip in client data The client lists 3 rank spells; 3 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Ranged Weapon Specialization | 6 | Increases the damage you deal with ranged weapons by 5%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage you deal with ranged weapons by 1%. |
| Trueshot Aura Requires Barrage | 7 | Increases the Ranged Attack Power of party members within ? yards by 50. Lasts 30 min. | Changed in Forever Classic: Increases the attack power of party members within ? yards by 50. Lasts 30 min. |
Survival
Abilities
Melee Specialization5 ranks
Increases the damage you deal with melee weapons by 5%. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | — | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 2 | — | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 3 | — | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 4 | — | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 5 | — | No numeric effect | — | — | — | — | Instant | Same as Classic |
Heart of the Lion
The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | 8% base mana | Instant | Same as Classic |
Raptor Strike8 ranksChanged in ForeverWeapon damage +: 70 (Classic 140) −50%
A strong attack that deals melee weapon damage plus 70. (Rank 8)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | Weapon damage + | 5 | 5 | ±0% | 1 | 10 Mana | Instant · CD 6 sec | Cost: 15 Mana → 10 Mana | |
| 2 | 8 | Weapon damage + | 11 | 11 | ±0% | 1 | 25 Mana | Instant · CD 6 sec | Same as Classic | |
| 3 | 16 | Weapon damage + | 21 | 21 | ±0% | 1 | 35 Mana | Instant · CD 6 sec | Same as Classic | |
| 4 | 24 | Weapon damage + | 30 | 34 | −12% | 1 | 45 Mana | Instant · CD 6 sec | ||
| 5 | 32 | Weapon damage + | 35 | 50 | −30% | 1 | 55 Mana | Instant · CD 6 sec | ||
| 6 | 40 | Weapon damage + | 40 | 80 | −50% | 1 | 70 Mana | Instant · CD 6 sec | ||
| 7 | 48 | Weapon damage + | 55 | 110 | −50% | 1 | 85 Mana | Instant · CD 6 sec | ||
| 8 | 56 | Weapon damage + | 70 | 140 | −50% | 1 | 100 Mana | Instant · CD 6 sec |
Track Beasts
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Track Humanoids
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Wing Clip3 ranksDamage: 50
Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | Slow % | 50 | 50 | ±0% | — | 40 Mana | Instant | Same as Classic | |
| Damage | 5 | 5 | ±0% | 1 | ||||||
| 2 | 38 | Slow % | 55 | 55 | ±0% | — | 60 Mana | Instant | Same as Classic | |
| Damage | 25 | 25 | ±0% | 1 | ||||||
| 3 | 60 | Slow % | 60 | 60 | ±0% | — | 80 Mana | Instant | Same as Classic | |
| Damage | 50 | 50 | ±0% | 1 |
Immolation Trap5 ranksChanged in Forever
Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 16 | No numeric effect | — | — | — | 50 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 2 | 26 | No numeric effect | — | — | — | 90 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 3 | 36 | No numeric effect | — | — | — | 135 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 4 | 46 | No numeric effect | — | — | — | 190 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 5 | 56 | No numeric effect | — | — | — | 245 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec |
Mongoose Bite4 ranksWeapon damage +: 57
Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 16 | Weapon damage + | 15 | — | 1 | 30 Mana | Instant · CD 5 sec | Same as Classic | ||
| 2 | 30 | Weapon damage + | 22 | — | 1 | 40 Mana | Instant · CD 5 sec | Same as Classic | ||
| 3 | 44 | Weapon damage + | 37 | — | 1 | 50 Mana | Instant · CD 5 sec | Same as Classic | ||
| 4 | 58 | Weapon damage + | 57 | — | 1 | 65 Mana | Instant · CD 5 sec | Same as Classic |
Track Undead
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 18 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Disengage3 ranks
Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 20 | No numeric effect | — | — | — | 50 Mana | Instant · CD 5 sec | Same as Classic | ||
| 2 | 34 | No numeric effect | — | — | — | 100 Mana | Instant · CD 5 sec | Same as Classic | ||
| 3 | 48 | No numeric effect | — | — | — | 150 Mana | Instant · CD 5 sec | Same as Classic |
Freezing Trap3 ranksChanged in Forever
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 20 | No numeric effect | — | — | — | 50 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 2 | 40 | No numeric effect | — | — | — | 75 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 3 | 60 | No numeric effect | — | — | — | 100 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec |
Track Elementals
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 26 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Frost TrapChanged in Forever
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within $13810a1 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 28 | No numeric effect | — | — | — | 60 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec |
Counterattack4 ranksChanged in Forever1 new rankTalentWeapon damage +: 110
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | Weapon damage + | 26 | — | 1 | 30 Mana | Instant · CD 5 sec | Cost: 45 Mana → 30 Mana | ||
| Weapon damage % | 50 | — | 1 | |||||||
| 2 New | 30 | Weapon damage + | 40 | n/a | 1 | 45 Mana | Instant · CD 5 sec | |||
| Weapon damage % | 50 | n/a | 1 | |||||||
| 3 | 42 | Weapon damage + | 70 | — | 1 | 65 Mana | Instant · CD 5 sec | Same as Classic | ||
| Weapon damage % | 50 | — | 1 | |||||||
| 4 | 54 | Weapon damage + | 110 | — | 1 | 85 Mana | Instant · CD 5 sec | Same as Classic | ||
| Weapon damage % | 50 | — | 1 |
Feign Death
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 30 | No numeric effect | — | — | — | 80 Mana | Instant · CD 30 sec | Same as Classic |
Lacerate4 ranksNew in ForeverDamage per tick: 58
Wounds the target causing them to bleed for 406 damage over 21 sec. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 30 | Damage per tick | 17 | n/a | — | 40 Mana | Instant | |||
| 2 New | 40 | Damage per tick | 28 | n/a | — | 65 Mana | Instant | |||
| 3 New | 50 | Damage per tick | 40 | n/a | — | 80 Mana | Instant | |||
| 4 New | 60 | Damage per tick | 58 | n/a | — | 95 Mana | Instant |
Strider KickNew in ForeverWeapon damage %: 100
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 30 | Weapon damage % | 100 | n/a | 1 | 5.80999994278% base mana | Instant · CD 8 sec | |||
| Speed % | 30 | n/a | 1 |
Track Demons
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 32 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Explosive Trap3 ranksChanged in Forever
Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within $14315a1 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 34 | No numeric effect | — | — | — | 275 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 2 | 44 | No numeric effect | — | — | — | 395 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec | ||
| 3 | 54 | No numeric effect | — | — | — | 520 Mana | Instant · CD 30 sec | Cooldown: 15 sec → 30 sec |
Track Giants
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 40 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Track Dragonkin
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 50 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Improved Tracking | 1 | Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%. | Changed in Forever Classic: Increases all damage caused against Beasts, Giants and Dragonkin targets by 1/2/3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1/2/3%. |
| Humanoid Slaying | 1 | Increases all damage caused against Humanoid targets by 1/2/3% and increases critical damage caused against Humanoid targets by an additional 1/2/3%. | Same as Classic |
| Deflection | 1 | Increases your Parry chance by 5%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your Parry chance by 1%. |
| Entrapment | 2 | When your traps are triggered, all affected targets are Entrapped, preventing them from moving for ? sec. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Immolation Trap, Frost Trap, and Explosive Trap a ?% chance to entrap the target, preventing them from moving for 5 sec. |
| Savage Strikes | 2 | Increases the critical strike chance of all your melee abilities by 20%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. |
| Improved Wing Clip | 2 | Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Wing Clip ability a ?% chance to immobilize the target for 5 sec. |
| Clever Traps | 3 | Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. |
| Survivalist | 3 | Increases your total Health by 10%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases total health by 2%. |
| Deterrence | 3 | When activated, increases your Dodge and Parry chance by 25% for 10 sec. | Same as Classic |
| Survival Tactics | 4 | Increases your chance to hit with your Trap and Feign Death abilities by 17%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Decreases the chance enemies will resist trap effects by 5%. |
| Surefooted | 4 | Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%. |
| Improved Feign Death | 4 | Reduces the chance your Feign Death ability will be resisted by 2/4%. | Same as Classic |
| Killer Instinct | 5 | Increases your critical strike chance with all attacks by 3%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your critical strike chance with all attacks by 1%. |
| Counterattack Requires Deterrence | 5 | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. | Changed in Forever Classic: A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Lightning Reflexes | 6 | Increases your Agility by 15%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your Agility by 3%. |
| Talent 1325 Requires Killer Instinct | 7 | No tooltip in client data The client lists 1 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
Nothing matches these filters.
34 of 46 Hunter talents have rank spells that aren’t readable in the current client data. They’ll fill in as the data appears; we don’t decrypt hidden content.
Excluded: Season of Discovery rune abilities that remain in the client files but aren’t part of Forever, pet abilities and mounts.