Forever Helper

Shaman spells & talents

ClassDataminedBeta data

Every Shaman ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 54 abilities (28 changed, 4 new) and 46 talents.

New in Forever: Call of the Elements, Totemic Recall, Call of the Ancestors, Call of the Spirits.

How to read these numbers
  • Forever and Classic values come straight from each game client for the same spell ID, at the level the rank is learned. They don’t include talents, gear or spell power.
  • Coefficient is how much of your spell power the spell adds (per hit or per tick), as stored in the client.
  • Matches Classic at (derived) is the spell power at which the Forever value catches up with the Classic one. Never means Forever is lower at any spell power; Always means Forever is equal or higher from 0.
  • † marks spells learned below level 20. Classic’s client stores their coefficient with the low-level penalty already applied; Forever’s doesn’t. Whether Forever still applies the penalty in game isn’t confirmed, so the comparison assumes it does.
  • ? in a tooltip is a value the client computes at runtime (e.g. from your stats). We show it rather than guess.

Elemental

Talents

Elemental talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Convection1Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Concussion1Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Earth's Grasp2Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Elemental Warding2Reduces damage taken from Fire, Frost, and Nature effects by 4%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces damage taken from Fire, Frost and Nature effects by 4%.
Call of Flame2Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the damage done by your Fire Totems by 5%.
Elemental Focus3Gives you a ?% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.Same as Classic
Reverberation3Reduces the cooldown of your Shock spells by ? sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the cooldown of your Shock spells by 0.2 sec.
Talent 5623Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
Improved Fire Nova4Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by ? sec.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Eye of the Storm4Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives you a ?% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Elemental Devastation4Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 0% for 10 sec.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Elemental Reach5Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Elemental Fury5Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.Changed in Forever
Classic: Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Elemental Alacrity
Requires Talent 562
6Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.Changed in Forever
Classic: Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2/0.4/0.6/0.8/1 sec.
Talent 573
Requires Elemental Fury
7No tooltip in client data
The client lists 1 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic

Enhancement

Abilities

Rage of the FarseerChanged in Foreverwas Shamanistic Rage

Increases your attack speed by 30% for 25 sec.

Rage of the Farseer: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 1No numeric effect————Instant · CD 3 min
Name: Shamanistic Rage → Rage of the Farseer
Cooldown: 1 min → 3 min
Duration: 15 sec → 25 sec
Rockbiter Weapon7 ranks

Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes. (Rank 7)

Rockbiter Weapon: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1No numeric effect———15 ManaInstantSame as Classic
2 8No numeric effect———25 ManaInstantSame as Classic
3 16No numeric effect———50 ManaInstantSame as Classic
4 24No numeric effect———75 ManaInstantSame as Classic
5 34No numeric effect———100 ManaInstantSame as Classic
6 44No numeric effect———125 ManaInstantSame as Classic
7 54No numeric effect———150 ManaInstantSame as Classic
Stoneskin Totem6 ranksChanged in Forever

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within $10405a1 yards, reducing Physical damage taken by 30. Lasts 5 min. (Rank 6)

Stoneskin Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 4No numeric effect———30 ManaInstant
Duration: 2 min → 5 min
2 14No numeric effect———60 ManaInstant
Duration: 2 min → 5 min
3 24No numeric effect———90 ManaInstant
Duration: 2 min → 5 min
4 34No numeric effect———115 ManaInstant
Duration: 2 min → 5 min
5 44No numeric effect———160 ManaInstant
Duration: 2 min → 5 min
6 54No numeric effect———210 ManaInstant
Duration: 2 min → 5 min
Lightning Shield14 ranksChanged in ForeverDamage: 178 (Classic 198) −10%

Casts a bolt of lightning at the target for 178 Nature damage. (Rank 7)

Lightning Shield: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 8No numeric effect———45 ManaInstantSame as Classic
1 8 †Damage1313±0%0.267 (Classic 0.147) †—Instant
2 16No numeric effect———80 ManaInstantSame as Classic
2 16 †Damage2429−17%0.267 (Classic 0.227) †Never—Instant
3 24No numeric effect———125 ManaInstantSame as Classic
3 24Damage4051−22%0.267Never—Instant
4 32No numeric effect———180 ManaInstantSame as Classic
4 32Damage6480−20%0.267Never—Instant
5 40No numeric effect———240 ManaInstantSame as Classic
5 40Damage96114−16%0.267Never—Instant
6 48No numeric effect———305 ManaInstantSame as Classic
6 48Damage134154−13%0.267Never—Instant
7 56No numeric effect———370 ManaInstantSame as Classic
7 56Damage178198−10%0.267Never—Instant
Flametongue Weapon6 ranks

Imbue the Shaman's weapon with fire. Each hit causes ? to ? additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (Rank 6)

Flametongue Weapon: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10No numeric effect———30 ManaInstantSame as Classic
2 18No numeric effect———55 ManaInstantSame as Classic
3 26No numeric effect———80 ManaInstantSame as Classic
4 36No numeric effect———105 ManaInstantSame as Classic
5 46No numeric effect———130 ManaInstantSame as Classic
6 56No numeric effect———155 ManaInstantSame as Classic
Strength of Earth Totem5 ranksChanged in Forever

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within $25362a1 yards by 53. Lasts 5 min. (Rank 5)

Strength of Earth Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10No numeric effect———25 ManaInstant
Duration: 2 min → 5 min
2 24No numeric effect———65 ManaInstant
Duration: 2 min → 5 min
3 38No numeric effect———125 ManaInstant
Duration: 2 min → 5 min
4 52No numeric effect———225 ManaInstant
Duration: 2 min → 5 min
5 60No numeric effect———275 ManaInstant
Duration: 2 min → 5 min
Frostbrand Weapon5 ranks

Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes. (Rank 5)

Frostbrand Weapon: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20No numeric effect———60 ManaInstantSame as Classic
2 28No numeric effect———85 ManaInstantSame as Classic
3 38No numeric effect———110 ManaInstantSame as Classic
4 48No numeric effect———135 ManaInstantSame as Classic
5 58No numeric effect———160 ManaInstantSame as Classic
Ghost WolfSpeed %: 40

Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Ghost Wolf: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 20Speed %4040±0%—100 Mana3 secSame as Classic
Totemic ProjectionChanged in Forever

Relocates your active totems to the specified location.

Totemic Projection: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 22No numeric effect———25% base manaInstant · CD 1 min
Cost: — → 25% base mana
Cooldown: 10 sec → 1 min
Level: 0 → 22
Water Breathing

Allows the target to breathe underwater for 10 min.

Water Breathing: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 22No numeric effect———50 ManaInstantSame as Classic
Frost Resistance Totem3 ranksChanged in Forever

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within $10477a1 yards. (Rank 3)

Frost Resistance Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 24No numeric effect———75 ManaInstant
Duration: 2 min → 5 min
2 38No numeric effect———120 ManaInstant
Duration: 2 min → 5 min
3 54No numeric effect———180 ManaInstant
Duration: 2 min → 5 min
Far Sight

Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Far Sight: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 26No numeric effect———80 Mana2 secSame as Classic
Fire Resistance Totem3 ranksChanged in Forever

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within $10535a1 yards by 60. (Rank 3)

Fire Resistance Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 28No numeric effect———75 ManaInstant
Duration: 2 min → 5 min
2 42No numeric effect———120 ManaInstant
Duration: 2 min → 5 min
3 58No numeric effect———180 ManaInstant
Duration: 2 min → 5 min
Flametongue Totem4 ranksChanged in Forever

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within $15036a1 yards. Each main hand hit causes ? to ? additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min. (Rank 4)

Flametongue Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 28No numeric effect———90 ManaInstant
Duration: 2 min → 5 min
2 38No numeric effect———140 ManaInstant
Duration: 2 min → 5 min
3 48No numeric effect———200 ManaInstant
Duration: 2 min → 5 min
4 58No numeric effect———275 ManaInstant
Duration: 2 min → 5 min
Water Walking

Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

Water Walking: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 28No numeric effect———95 ManaInstantSame as Classic
Astral Recall

Yanks the caster through the twisting nether back to ?. Speak to an Innkeeper in a different place to change your home location.

Astral Recall: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 30No numeric effect———150 Mana10 sec · CD 15 minSame as Classic
Grounding Totem

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Grounding Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 30No numeric effect———6% base manaInstant · CD 15 secSame as Classic
Nature Resistance Totem3 ranksChanged in Forever

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within $10599a1 yards by 60. (Rank 3)

Nature Resistance Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 30No numeric effect———75 ManaInstant
Duration: 2 min → 5 min
2 44No numeric effect———120 ManaInstant
Duration: 2 min → 5 min
3 60No numeric effect———180 ManaInstant
Duration: 2 min → 5 min
Windfury Weapon4 ranks

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes. (Rank 4)

Windfury Weapon: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 30No numeric effect———90 ManaInstantSame as Classic
2 40No numeric effect———115 ManaInstantSame as Classic
3 50No numeric effect———140 ManaInstantSame as Classic
4 60No numeric effect———165 ManaInstantSame as Classic
Windfury Totem3 ranksChanged in Forever

Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within $10612a1 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with ? extra melee attack power. Lasts 5 min. (Rank 3)

Windfury Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 32No numeric effect———115 ManaInstant
Duration: 2 min → 5 min
2 42No numeric effect———175 ManaInstant
Duration: 2 min → 5 min
3 52No numeric effect———250 ManaInstant
Duration: 2 min → 5 min
Sentry Totem

Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and shaman sight.

Sentry Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 34No numeric effect———65 ManaInstantSame as Classic
Windwall Totem3 ranksChanged in Forever

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within $15110a1 yards, reducing ranged damage taken by 64. Lasts 5 min. (Rank 3)

Windwall Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 36No numeric effect———115 ManaInstant
Duration: 2 min → 5 min
2 46No numeric effect———170 ManaInstant
Duration: 2 min → 5 min
3 56No numeric effect———225 ManaInstant
Duration: 2 min → 5 min
Grace of Air Totem3 ranksChanged in Forever

Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within $25360a1 yards by 89. Lasts 5 min. (Rank 3)

Grace of Air Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 42No numeric effect———155 ManaInstant
Duration: 2 min → 5 min
2 56No numeric effect———250 ManaInstant
Duration: 2 min → 5 min
3 60No numeric effect———310 ManaInstant
Duration: 2 min → 5 min

Talents

Enhancement talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Ancestral Knowledge1Increases your Intellect by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases your maximum Mana by 1%.
Shield Specialization1Increases your chance to block attacks with a shield by 1/2/3/4/5% and increases the amount blocked by 5/10/15/20/25%.Same as Classic
Guardian Totems2Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by ? sec.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Thundering Strikes2Improves your chance to get a critical strike with all spells and attacks by 1%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Improves your chance to get a critical strike with your weapon attacks by 1%.
Improved Ghost Wolf2Reduces the cast time of your Ghost Wolf spell by ? sec, and Ghost Wolf may be used indoors.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the cast time of your Ghost Wolf spell by 1 sec.
Improved Lightning Shield2Increases the damage done by your Lightning Shield orbs by 5%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Enhancing Totems3Increases the effect of your Strength of Earth and Grace of Air Totems by 8/15%.Same as Classic
Two-Handed Axes and Maces3Allows you to use Two-Handed Axes and Two-Handed Maces.Same as Classic
Anticipation3Increases your chance to dodge by an additional 1%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Flurry
Requires Thundering Strikes
4Increases your attack speed by 1% for your next $16257n swings after dealing a melee critical strike.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Toughness4Increases your Stamina by 2%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases your armor value from items by 2%.
Improved Weapon Totems5Increases the melee attack power bonus of your Windfury Totem by 15/30% and increases the damage caused by your Flametongue Totem by 6/12%.Same as Classic
Elemental Weapons5Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Spirit Weapons5Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.Changed in Forever
Classic: Gives a chance to parry enemy melee attacks.
Weapon Mastery6Increases the damage you deal with all weapons by 2/4/6/8/10%.Same as Classic
Stormstrike
Requires Elemental Weapons
7Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.Changed in Forever
Classic: Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

Restoration

Abilities

Ancestral FortitudeArmor %: 8
Ancestral Fortitude: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— —Armor %88±0%——InstantSame as Classic
Healing Wave10 ranksChanged in ForeverHeal: 1508–1722 (Classic 1620–1850) −7%

Heals a friendly target for 1508 to 1722. (Rank 10)

Healing Wave: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1 †Heal34–4434–44±0%0.429 (Classic 0.123) †25 Mana1.5 sec
2 6 †Heal64–7864–78±0%0.571 (Classic 0.271) †45 Mana2 sec
3 12 †Heal119–143129–155−8%0.714 (Classic 0.5) †Never80 Mana2.5 sec
4 18 †Heal235–277268–316−12%0.857 (Classic 0.793) †Never155 Mana3 sec
5 24Heal315–369376–440−16%0.857Never200 Mana3 sec
6 32Heal448–520536–622−16%0.857Never265 Mana3 sec
7 40Heal636–734740–854−14%0.857Never340 Mana3 sec
8 48Heal905–10391017–1167−11%0.857Never440 Mana3 sec
9 56Heal1255–14331367–1561−8%0.857Never560 Mana3 sec
10 60Heal1508–17221620–1850−7%0.857Never620 Mana3 sec
Ancestral Spirit5 ranks

Returns the spirit to the body, restoring a dead target to life with 600 health and ? mana. Cannot be cast when in combat. (Rank 5)

Ancestral Spirit: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 12No numeric effect———90% base mana10 secSame as Classic
2 24No numeric effect———90% base mana10 secSame as Classic
3 36No numeric effect———90% base mana10 secSame as Classic
4 48No numeric effect———90% base mana10 secSame as Classic
5 60No numeric effect———90% base mana10 secSame as Classic
Cure Poison

Cures 1 poison effects on the target.

Cure Poison: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 16No numeric effect———9% base manaInstantSame as Classic
Tremor TotemChanged in Forever

Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within $8146a1 yards. Lasts 5 min.

Tremor Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 18No numeric effect———60 ManaInstant
Duration: 2 min → 5 min
Healing Stream Totem5 ranksChanged in Forever

Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within $10461a1 yards for 11 every 2 seconds. (Rank 5)

Healing Stream Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20No numeric effect———40 ManaInstant
Duration: 1 min → 5 min
2 30No numeric effect———50 ManaInstant
Duration: 1 min → 5 min
3 40No numeric effect———60 ManaInstant
Duration: 1 min → 5 min
4 50No numeric effect———70 ManaInstant
Duration: 1 min → 5 min
5 60No numeric effect———80 ManaInstant
Duration: 1 min → 5 min
Lesser Healing Wave6 ranksChanged in ForeverHeal: 775–865 (Classic 832–928) −7%

Heals a friendly target for 775 to 865. (Rank 6)

Lesser Healing Wave: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20Heal142–164162–186−12%0.429Never105 Mana1.5 sec
2 28Heal210–238247–281−15%0.429Never145 Mana1.5 sec
3 36Heal285–323337–381−15%0.429Never185 Mana1.5 sec
4 44Heal401–451458–514−12%0.429Never235 Mana1.5 sec
5 52Heal574–642631–705−9%0.429Never305 Mana1.5 sec
6 60Heal775–865832–928−7%0.429Never380 Mana1.5 sec
Cure Disease

Cures 1 diseases on the target.

Cure Disease: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 22No numeric effect———9% base manaInstantSame as Classic
Poison Cleansing TotemChanged in Forever

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within $8168a1 yards every 5 seconds. Lasts 5 min.

Poison Cleansing Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 22No numeric effect———10% base manaInstant
Duration: 2 min → 5 min
Mana Spring Totem4 ranksChanged in Forever

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within $10494a1 yards. (Rank 4)

Mana Spring Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 26No numeric effect———40 ManaInstant
Duration: 1 min → 5 min
2 36No numeric effect———60 ManaInstant
Duration: 1 min → 5 min
3 46No numeric effect———80 ManaInstant
Duration: 1 min → 5 min
4 56No numeric effect———100 ManaInstant
Duration: 1 min → 5 min
Reincarnation2 ranks
Reincarnation: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 30No numeric effect————Instant · CD 60 minSame as Classic
— 30No numeric effect————Instant · CD 60 minSame as Classic
Disease Cleansing TotemChanged in Forever

Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within $8171a1 yards every 5 seconds. Lasts 5 min.

Disease Cleansing Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 38No numeric effect———10% base manaInstant
Duration: 2 min → 5 min
Chain Heal3 ranksChanged in ForeverHeal: 458–522 (Classic 551–629) −17%

Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets. (Rank 3)

Chain Heal: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40Heal233–269320–368−27%0.714Never260 Mana2.5 sec
2 46Heal312–358405–465−23%0.714Never315 Mana2.5 sec
3 54Heal458–522551–629−17%0.714Never405 Mana2.5 sec
Mana Tide Totem3 ranksChanged in ForeverTalent

Summons a Mana Tide Totem with 5 health at the feet of the caster for ? sec that restores 290 mana every 3 seconds to group members within $17360a1 yards. (Rank 3)

Mana Tide Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40No numeric effect———10 ManaInstant · CD 5 min
Cost: 20 Mana → 10 Mana
2 48No numeric effect———30 ManaInstant · CD 5 min
Cost: 40 Mana → 30 Mana
3 58No numeric effect———60 ManaInstant · CD 5 minSame as Classic
Riptide3 ranksChanged in Forever2 new ranksHeal: 799–883

Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (Rank 3)

Riptide: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40Heal456–50457–63+700%0.214 (Classic 0.108)Always ≥ Classic245 ManaInstant · CD 6 sec
Heal per level: 0 → 3.7
Cost: 18% base mana → 245 Mana
Level: 1 → 40
Heal per tick8912+642%0.1 (Classic 0.05)Always ≥ Classic
2 New50Heal581–643n/a0.214300 ManaInstant · CD 6 sec
Heal per tick115n/a0.1
3 New60Heal799–883n/a0.214385 ManaInstant · CD 6 sec
Heal per tick161n/a0.1

Talents

Restoration talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Improved Healing Wave1Reduces the casting time of your Healing Wave spell by ? sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the casting time of your Healing Wave spell by 0.1 sec.
Tidal Focus1Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the Mana cost of your healing spells by 1%.
Improved Reincarnation2Reduces the cooldown of your Reincarnation spell by ? min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Ancestral Healing2Increases your target's armor value by 0% for 15 sec after getting a critical effect from one of your healing spells.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Totemic Focus2Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the Mana cost of your totems by 5%.
Nature's Guidance3Improves your chance to hit by 1/2/3%.Changed in Forever
Classic: Increases your chance to hit with melee attacks and spells by 1/2/3%.
Healing Focus3Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Totemic Mastery3The radius of your totems that affect friendly targets is increased to 30 yd.Same as Classic
Natural Grace3Reduces the threat generated by your healing spells by 15%.Changed in Forever
Classic: Reduces the threat generated by your healing spells by 5/10/15%.
Restorative Totems4Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 5%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Tidal Mastery4Increases the critical effect chance of your healing spells by 1%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the critical effect chance of your healing and lightning spells by 1%.
Healing Way5Increases the amount healed by your Healing Wave spell by 33%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to $29203u times.
Nature's Swiftness5When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.Same as Classic
Purification6Increases the effectiveness of your healing spells by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the effectiveness of your healing spells by 2%.
Mana Tide Totem
Requires Restorative Totems
7Summons a Mana Tide Totem with 5 health at the feet of the caster for ? sec that restores 88 mana every 3 seconds to group members within $16191a1 yards.Changed in Forever
Classic: Summons a Mana Tide Totem with 5 health at the feet of the caster for ? sec that restores 170 mana every 3 seconds to group members within $16191a1 yards.

Elemental Combat

Abilities

Lightning Bolt10 ranksChanged in ForeverDamage: 185–207 (Classic 419–467) −56%

Casts a bolt of lightning at the target for 185 to 207 Nature damage. (Rank 10)

Lightning Bolt: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1 †Damage13–1513–15±0%0.429 (Classic 0.123) †15 Mana1.5 sec
2 8 †Damage27–3126–30+4%0.571 (Classic 0.314) †Always ≥ Classic30 Mana2 sec
3 14 †Damage41–4945–53−8%0.714 (Classic 0.554) †Never45 Mana2.5 sec
Damage per level: 0.7 → 0.6
4 20Damage52–6083–95−37%0.714 (Classic 0.857)Never60 Mana2.5 sec
Damage per level: 1 → 0.6
Cost: 75 Mana → 60 Mana
Cast time: 3 sec → 2.5 sec
5 26Damage67–77125–143−46%0.714 (Classic 0.857)Never85 Mana2.5 sec
Damage per level: 1.2 → 0.7
Cost: 105 Mana → 85 Mana
Cast time: 3 sec → 2.5 sec
6 32Damage104–118172–194−39%0.714 (Classic 0.857)Never110 Mana2.5 sec
Damage per level: 1.5 → 0.8
Cost: 135 Mana → 110 Mana
Cast time: 3 sec → 2.5 sec
7 38Damage138–156227–255−39%0.714 (Classic 0.857)Never135 Mana2.5 sec
Damage per level: 1.7 → 0.8
Cost: 165 Mana → 135 Mana
Cast time: 3 sec → 2.5 sec
8 44Damage153–171282–316−46%0.714 (Classic 0.857)Never160 Mana2.5 sec
Damage per level: 1.9 → 1
Cost: 195 Mana → 160 Mana
Cast time: 3 sec → 2.5 sec
9 50Damage168–188347–389−52%0.714 (Classic 0.857)Never190 Mana2.5 sec
Damage per level: 2.1 → 1
Cost: 230 Mana → 190 Mana
Cast time: 3 sec → 2.5 sec
10 56Damage185–207419–467−56%0.714 (Classic 0.857)Never220 Mana2.5 sec
Damage per level: 2.4 → 1.2
Cost: 265 Mana → 220 Mana
Cast time: 3 sec → 2.5 sec
Earth Shock7 ranksChanged in ForeverDamage: 293–309 (Classic 517–545) −43%

Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. (Rank 7)

Earth Shock: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 4 †Damage17–1917–19±0%0.386 (Classic 0.154) †30 ManaInstant · CD 6 sec
2 8 †Damage32–3432–34±0%0.386 (Classic 0.212) †50 ManaInstant · CD 6 sec
3 14 †Damage47–5160–64−21%0.386 (Classic 0.299) †86667 SP85 ManaInstant · CD 6 sec
Damage per level: 1 → 0.9
4 24Damage78–84119–127−34%0.386Never145 ManaInstant · CD 6 sec
Damage per level: 1.4 → 1.1
5 36Damage128–136225–239−43%0.386Never240 ManaInstant · CD 6 sec
Damage per level: 2 → 1.3
6 48Damage199–211359–381−45%0.386Never345 ManaInstant · CD 6 sec
Damage per level: 2.6 → 1.6
7 60Damage293–309517–545−43%0.386Never450 ManaInstant · CD 6 sec
Damage per level: 3.1 → 1.9
Earthbind Totem

Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within $3600a1 yards.

Earthbind Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 6No numeric effect———6% base manaInstant · CD 15 secSame as Classic
Stoneclaw Totem6 ranks

Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within $10424a1 yards to attack it. (Rank 6)

Stoneclaw Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 8No numeric effect———15 ManaInstant · CD 30 secSame as Classic
2 18No numeric effect———30 ManaInstant · CD 30 secSame as Classic
3 28No numeric effect———55 ManaInstant · CD 30 secSame as Classic
4 38No numeric effect———75 ManaInstant · CD 30 secSame as Classic
5 48No numeric effect———105 ManaInstant · CD 30 secSame as Classic
6 58No numeric effect———140 ManaInstant · CD 30 secSame as Classic
Flame Shock6 ranksChanged in ForeverDamage: 166 (Classic 292) −43%

Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec. (Rank 6)

Flame Shock: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10 †Damage2021−5%0.214 (Classic 0.134) †Never55 ManaInstant · CD 6 sec
Damage per tick77±0%0.1 (Classic 0.063) †
2 18 †Damage3345−27%0.214 (Classic 0.198) †Never95 ManaInstant · CD 6 sec
Damage per level: 1.2 → 1
Damage per tick812−33%0.1 (Classic 0.093) †Never
3 28Damage4386−50%0.214Never160 ManaInstant · CD 6 sec
Damage per level: 1.7 → 1.2
Damage per tick1424−42%0.1Never
4 40Damage82152−46%0.214Never250 ManaInstant · CD 6 sec
Damage per level: 2.3 → 1.4
Damage per tick2142−50%0.1Never
5 52Damage128230−44%0.214Never345 ManaInstant · CD 6 sec
Damage per level: 2.9 → 1.7
Damage per tick3464−47%0.1Never
6 60Damage166292−43%0.214Never410 ManaInstant · CD 6 sec
Damage per level: 3.5 → 2.1
Damage per tick4480−45%0.1Never
Searing Totem6 ranks

Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within $10436r yards for 40 to 54 Fire damage. (Rank 6)

Searing Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10No numeric effect———25 ManaInstantSame as Classic
2 20No numeric effect———45 ManaInstantSame as Classic
3 30No numeric effect———75 ManaInstantSame as Classic
4 40No numeric effect———110 ManaInstantSame as Classic
5 50No numeric effect———145 ManaInstantSame as Classic
6 60No numeric effect———170 ManaInstantSame as Classic
Fire Nova5 ranks

Instantly inflicts 396 to 442 fire damage to enemies within $11307a1 yd of your active Fire totem. (Rank 5)

Fire Nova: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 12No numeric effect———95 ManaInstant · CD 10 secSame as Classic
2 22No numeric effect———170 ManaInstant · CD 10 secSame as Classic
3 32No numeric effect———280 ManaInstant · CD 10 secSame as Classic
4 42No numeric effect———395 ManaInstant · CD 10 secSame as Classic
5 52No numeric effect———520 ManaInstant · CD 10 secSame as Classic
Purge2 ranks

Purges the enemy target, removing 2 beneficial magic effects. (Rank 2)

Purge: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 12No numeric effect———10% base manaInstantSame as Classic
2 32No numeric effect———10% base manaInstantSame as Classic
Call of the ElementsNew in Forever

Simultaneously places up to 4 totems specified in the Totem Bar.

Call of the Elements: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— New20No numeric effect—n/a——3 sec
Frost Shock4 ranksChanged in ForeverDamage: 275–291 (Classic 486–514) −43%

Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec. (Rank 4)

Frost Shock: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20Slow %5050±0%—115 ManaInstant · CD 6 sec
Damage per level: 1.2 → 0.9
Damage64–6889–95−28%0.386Never
2 34Slow %5050±0%—225 ManaInstant · CD 6 sec
Damage per level: 1.9 → 1.3
Damage120–128206–220−42%0.386Never
3 46Slow %5050±0%—325 ManaInstant · CD 6 sec
Damage per level: 2.5 → 1.5
Damage183–193333–353−45%0.386Never
4 58Slow %5050±0%—430 ManaInstant · CD 6 sec
Damage per level: 3 → 1.8
Damage275–291486–514−43%0.386Never
Totemic RecallNew in Forever

Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Totemic Recall: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— New20No numeric effect—n/a——Instant
Magma Totem4 ranks

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within $10581a1 yards every 2 seconds. (Rank 4)

Magma Totem: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 26No numeric effect———230 ManaInstantSame as Classic
2 36No numeric effect———360 ManaInstantSame as Classic
3 46No numeric effect———500 ManaInstantSame as Classic
4 56No numeric effect———650 ManaInstantSame as Classic
Call of the AncestorsNew in Forever

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Call of the Ancestors: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— New30No numeric effect—n/a——3 sec
Chain Lightning4 ranksChanged in ForeverDamage: 116–130 (Classic 493–551) −76%

Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets. (Rank 4)

Chain Lightning: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 32Damage82–94191–217−57%0.571 (Classic 0.714)Never225 Mana2 sec · CD 6 sec
Damage per level: 1.9 → 0.6
Cost: 280 Mana → 225 Mana
Cast time: 2.5 sec → 2 sec
2 40Damage94–106277–311−66%0.571 (Classic 0.714)Never305 Mana2 sec · CD 6 sec
Damage per level: 2.3 → 0.6
Cost: 380 Mana → 305 Mana
Cast time: 2.5 sec → 2 sec
3 48Damage106–118378–424−72%0.517 (Classic 0.714)Never390 Mana2 sec · CD 6 sec
Damage per level: 2.7 → 0.7
Cost: 490 Mana → 390 Mana
Cast time: 2.5 sec → 2 sec
4 56Damage116–130493–551−76%0.571 (Classic 0.714)Never485 Mana2 sec · CD 6 sec
Damage per level: 3.1 → 0.8
Cost: 605 Mana → 485 Mana
Cast time: 2.5 sec → 2 sec
Call of the SpiritsNew in Forever

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Call of the Spirits: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— New40No numeric effect—n/a——3 sec
Lava Burst3 ranksChanged in Forever2 new ranksDamage: 192–248

You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (Rank 3)

Lava Burst: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40Damage143–185469–605−69%0.714 (Classic 0.571)2609 SP165 Mana2.5 sec · CD 10 sec
Damage per level: 0 → 0.9
Cost: 10% base mana → 165 Mana
Cast time: 2 sec → 2.5 sec
Cooldown: 8 sec → 10 sec
Level: 1 → 40
2 New50Damage171–221n/a0.714230 Mana2.5 sec · CD 10 sec
3 New60Damage192–248n/a0.714265 Mana2.5 sec · CD 10 sec

31 of 46 Shaman talents have rank spells that aren’t readable in the current client data. They’ll fill in as the data appears; we don’t decrypt hidden content.

Excluded: Season of Discovery rune abilities that remain in the client files but aren’t part of Forever, pet abilities and mounts.

Shaman class overview · All classes