Forever Helper

Warlock spells & talents

ClassDataminedBeta data

Every Warlock ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 51 abilities (25 changed, 2 new) and 50 talents.

New in Forever: Wrack, Bane of Havoc.

How to read these numbers
  • Forever and Classic values come straight from each game client for the same spell ID, at the level the rank is learned. They don’t include talents, gear or spell power.
  • Coefficient is how much of your spell power the spell adds (per hit or per tick), as stored in the client.
  • Matches Classic at (derived) is the spell power at which the Forever value catches up with the Classic one. Never means Forever is lower at any spell power; Always means Forever is equal or higher from 0.
  • † marks spells learned below level 20. Classic’s client stores their coefficient with the low-level penalty already applied; Forever’s doesn’t. Whether Forever still applies the penalty in game isn’t confirmed, so the comparison assumes it does.
  • ? in a tooltip is a value the client computes at runtime (e.g. from your stats). We show it rather than guess.

Affliction

Abilities

Corruption7 ranksChanged in ForeverDamage per tick: 73 (Classic 137) −47%

Corrupts the target, causing 438 Shadow damage over 18 sec. (Rank 7)

Corruption: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 4 †Damage per tick1010±0%0.2 (Classic 0.08) †35 Mana2 sec
2 14 †Damage per tick1318−28%0.2 (Classic 0.155) †180143985094819840 SP55 Mana2 sec
3 24Damage per tick2237−41%0.2 (Classic 0.167)455 SP100 Mana2 sec
4 34Damage per tick2854−48%0.2 (Classic 0.167)788 SP160 Mana2 sec
5 44Damage per tick4081−51%0.2 (Classic 0.167)1243 SP225 Mana2 sec
6 54Damage per tick57111−49%0.2 (Classic 0.167)1637 SP290 Mana2 sec
7 60Damage per tick73137−47%0.2 (Classic 0.167)1940 SP340 Mana2 sec
Curse of Weakness6 ranksChanged in ForeverSpell damage: 37 (Classic 31) −19%

Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target. (Rank 6)

Curse of Weakness: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 4Spell damage43−33%—20 ManaInstant
2 12Spell damage76−17%—35 ManaInstant
3 22Spell damage1210−20%—70 ManaInstant
4 32Spell damage1815−20%—95 ManaInstant
5 42Spell damage2622−18%—130 ManaInstant
6 52Spell damage3731−19%—175 ManaInstant
Life Tap6 ranks

Converts ? Health into ? Mana for you. Spirit increases the amount converted. (Rank 6)

Life Tap: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 6No numeric effect————InstantSame as Classic
2 16No numeric effect————InstantSame as Classic
3 26No numeric effect————InstantSame as Classic
4 36No numeric effect————InstantSame as Classic
5 46No numeric effect————InstantSame as Classic
6 56No numeric effect————InstantSame as Classic
Bane of Agony6 ranksChanged in Foreverwas Curse of AgonyDamage per tick: 46 (Classic 87) −47%

Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target. (Rank 6)

Bane of Agony: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 8Damage per tick67−14%0.133 (Classic 0.046)12 SP25 ManaInstant
Name: Curse of Agony → Bane of Agony
2 18Damage per tick1015−33%0.133 (Classic 0.077)90 SP50 ManaInstant
Name: Curse of Agony → Bane of Agony
3 28Damage per tick1427−48%0.133 (Classic 0.083)260 SP90 ManaInstant
Name: Curse of Agony → Bane of Agony
4 38Damage per tick2142−50%0.133 (Classic 0.083)420 SP130 ManaInstant
Name: Curse of Agony → Bane of Agony
5 48Damage per tick3365−49%0.133 (Classic 0.083)640 SP170 ManaInstant
Name: Curse of Agony → Bane of Agony
6 58Damage per tick4687−47%0.133 (Classic 0.083)820 SP215 ManaInstant
Name: Curse of Agony → Bane of Agony
Fear3 ranksSpeed %: 25

Strikes fear in the enemy, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time. (Rank 3)

Fear: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 8Speed %2525±0%—15% base mana1.5 secSame as Classic
2 32Speed %2525±0%—15% base mana1.5 secSame as Classic
3 56Speed %2525±0%—15% base mana1.5 secSame as Classic
Drain Soul4 ranksChanged in ForeverDamage per tick: 84 (Classic 91) −8%

Drains the soul of the target, causing 420 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells. (Rank 4)

Drain Soul: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10 †Damage per tick1711+55%0.1 (Classic 0.063) †Always ≥ Classic55 ManaInstant
2 24Damage per tick3431+10%0.1Always ≥ Classic125 ManaInstant
3 38Damage per tick5459−8%0.1Never210 ManaInstant
4 52Damage per tick8491−8%0.1Never290 ManaInstant
Curse of Recklessness4 ranksChanged in ForeverResistance: 505 (Classic 640) +21%

Curses the target with recklessness, reducing the target's armor by 505 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target. (Rank 4)

Curse of Recklessness: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 14Resistance175140−25%—35 ManaInstant
2 28Resistance285290+2%—60 ManaInstant
3 42Resistance395465+15%—90 ManaInstant
4 56Resistance505640+21%—115 ManaInstant
Drain Life6 ranksChanged in ForeverDrain per tick: 51 (Classic 71) −28%

Transfers 51 health every 1 second from the target to the caster. Lasts 5 sec. (Rank 6)

Drain Life: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 14 †Drain per tick1010±0%0.1 (Classic 0.078) †55 ManaInstant
2 22Drain per tick1417−18%0.185 ManaInstant
3 30Drain per tick2229−24%0.1135 ManaInstant
4 38Drain per tick2841−32%0.1185 ManaInstant
5 46Drain per tick3955−29%0.1240 ManaInstant
6 54Drain per tick5171−28%0.1300 ManaInstant
Curse of the Elements4 ranksChanged in Forever3 new rankswas Mark of ChaosResistance: 75

Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target. (Rank 4)

Curse of the Elements: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20Resistance30——50 ManaInstant
Name: Mark of Chaos → Curse of the Elements
Cost: — → 50 Mana
Duration: — → 5 min
Level: 8 → 20
2 New30Resistance45n/a—100 ManaInstant
3 New40Resistance60n/a—150 ManaInstant
4 New50Resistance75n/a—200 ManaInstant
Drain Mana4 ranksChanged in ForeverMana drain per tick: 136

Transfers 136 Mana every 1 sec from the target to the caster. Lasts 5 sec. (Rank 4)

Drain Mana: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 24Mana drain per tick4242±0%0 (Classic 0.2)95 ManaInstant
2 34Mana drain per tick6868±0%0 (Classic 0.2)155 ManaInstant
3 44Mana drain per tick9999±0%0 (Classic 0.2)225 ManaInstant
4 54Mana drain per tick136136±0%0 (Classic 0.2)310 ManaInstant
Curse of Tongues2 ranks

Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec. (Rank 2)

Curse of Tongues: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 26No numeric effect———80 ManaInstantSame as Classic
2 50No numeric effect———110 ManaInstantSame as Classic
Siphon Life4 ranksChanged in ForeverTalentDrain per tick: 41 (Classic 45) −9%

Transfers 41 health from the target to the caster every 3 sec. Lasts 30 sec. (Rank 4)

Siphon Life: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 30Drain per tick1115−27%0.05150 ManaInstant
2 38Drain per tick1922−14%0.05205 ManaInstant
3 48Drain per tick2933−12%0.05285 ManaInstant
4 58Drain per tick4145−9%0.05365 ManaInstant
Howl of Terror2 ranksSpeed %: 25

Howl, causing ? enemies within ? yds to flee in terror for 15 sec. Damage caused may interrupt the effect. (Rank 2)

Howl of Terror: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40Speed %2525±0%—150 Mana2 sec · CD 40 secSame as Classic
2 54Speed %2525±0%—200 Mana2 sec · CD 40 secSame as Classic
WrackNew in ForeverDamage per tick: 36

Tears the target apart from within, inflicting 36 Shadow damage every ? sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.

Wrack: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 New40Damage per tick36n/a0.143200 ManaInstant
Death Coil3 ranksChanged in ForeverDrain: 454 (Classic 470) −3%

Causes the enemy target to run in horror for 3 sec and causes 454 Shadow damage. The caster gains 100% of the damage caused in health. (Rank 3)

Death Coil: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 42Drain272287−5%0.214435 ManaInstant · CD 2 min
Cost: 430 Mana → 435 Mana
2 50Drain359375−4%0.214525 ManaInstant · CD 2 min
Cost: 495 Mana → 525 Mana
3 58Drain454470−3%0.214600 ManaInstant · CD 2 min
Cost: 565 Mana → 600 Mana
Bane of DoomChanged in Foreverwas Curse of DoomDamage per tick: 1742 (Classic 3200) −46%

Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

Bane of Doom: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 60Damage per tick17423200−46%4 (Classic 1)486 SP300 ManaInstant · CD 1 min
Name: Curse of Doom → Bane of Doom

Talents

Affliction talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Suppression1Improves your chance to hit by 5% and reduces all threat you generate by 20%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the chance for enemies to resist your Affliction spells by 2%.
Improved Corruption1Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the casting time of your Corruption spell by 0.4 sec.
Improved Curse of Weakness2Increases the effect of your Curse of Weakness by 6/13/20%.Same as Classic
Talent 11012No tooltip in client data
The client lists 2 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Improved Life Tap2Increases the amount of Mana awarded by your Life Tap spell by 0%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the amount of Mana awarded by your Life Tap spell by 10%.
Soul Siphon2Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of ?%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the Health drained by your Drain Life spell by 2%.
Improved Bane of Agony3Increases the damage done by your Bane of Agony by 2%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the damage done by your Curse of Agony by 2%.
Fel Concentration3Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Amplify Curse3Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.Changed in Forever
Classic: Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Grim Reach4Increases the range of your Affliction spells by 20%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the range of your Affliction spells by 10%.
Nightfall4Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Talent 11214No tooltip in client data
The client lists 2 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Siphon Life5Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.Changed in Forever
Classic: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Curse of Exhaustion
Requires Amplify Curse
5Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Changed in Forever
Classic: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
Improved Curse of Exhaustion
Requires Curse of Exhaustion
5Increases the speed reduction of your Curse of Exhaustion by 5/10/15/20%.Same as Classic
Shadow Mastery
Requires Siphon Life
6Increases the damage dealt or life drained by your Shadow spells by 2%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Talent 10227No tooltip in client data
The client lists 1 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic

Demonology

Abilities

Demon Skin2 ranksResistance: 120

Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 min. (Rank 2)

Demon Skin: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1Resistance4040±0%—50 ManaInstantSame as Classic
2 10Resistance120120±0%—120 ManaInstantSame as Classic
Metamorphosis : Demon Charge
Metamorphosis : Demon Charge: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 1No numeric effect————InstantSame as Classic
Summon Imp

Summons an Imp under the command of the Warlock.

Summon Imp: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 1No numeric effect———80% base mana10 secSame as Classic
Create Healthstone5 ranksChanged in Foreverwas Create Healthstone (Minor)

Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes. (Rank 5)

Create Healthstone: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 10No numeric effect———95 Mana3 sec
Name: Create Healthstone (Minor) → Create Healthstone
2 22No numeric effect———240 Mana3 sec
Name: Create Healthstone (Lesser) → Create Healthstone
3 34No numeric effect———475 Mana3 secSame as Classic
4 46No numeric effect———750 Mana3 sec
Name: Create Healthstone (Greater) → Create Healthstone
5 58No numeric effect———1120 Mana3 sec
Name: Create Healthstone (Major) → Create Healthstone
Summon Voidwalker

Summons a Voidwalker under the command of the Warlock.

Summon Voidwalker: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 10No numeric effect———100% base mana10 secSame as Classic
Health Funnel7 ranksHeal per tick: 153

Gives 153 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat. (Rank 7)

Health Funnel: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 12Heal per tick1212±0%—11 powerInstantSame as Classic
Damage per tick5.44999980927——
2 20Heal per tick2424±0%—15 powerInstantSame as Classic
Damage per tick10.48999977112——
3 28Heal per tick4343±0%—24 powerInstantSame as Classic
Damage per tick17——
4 36Heal per tick6464±0%—39 powerInstantSame as Classic
Damage per tick25.39999961853——
5 44Heal per tick8989±0%—45 powerInstantSame as Classic
Damage per tick35——
6 52Heal per tick119119±0%—62 powerInstantSame as Classic
Damage per tick47——
7 60Heal per tick153153±0%—79 powerInstantSame as Classic
Damage per tick61.20000076294——
Unending Breath

Allows the target to breathe underwater for 10 min.

Unending Breath: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 16No numeric effect———50 ManaInstantSame as Classic
Create Soulstone5 ranksChanged in Foreverwas Create Soulstone (Minor)

Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and $20761q1 mana. Conjured items disappear if logged out for more than 15 minutes. (Rank 5)

Create Soulstone: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 18No numeric effect———85% base mana3 sec
Name: Create Soulstone (Minor) → Create Soulstone
2 30No numeric effect———85% base mana3 sec
Name: Create Soulstone (Lesser) → Create Soulstone
3 40No numeric effect———85% base mana3 secSame as Classic
4 50No numeric effect———85% base mana3 sec
Name: Create Soulstone (Greater) → Create Soulstone
5 60No numeric effect———85% base mana3 sec
Name: Create Soulstone (Major) → Create Soulstone
Demon Armor5 ranksResistance: 570

Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 min. (Rank 5)

Demon Armor: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20Resistance210210±0%—275 ManaInstantSame as Classic
Resistance33±0%—
2 30Resistance300300±0%—520 ManaInstantSame as Classic
Resistance66±0%—
3 40Resistance390390±0%—800 ManaInstantSame as Classic
Resistance99±0%—
4 50Resistance480480±0%—1150 ManaInstantSame as Classic
Resistance1212±0%—
5 60Resistance570570±0%—1580 ManaInstantSame as Classic
Resistance1515±0%—
Ritual of Summoning

Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Ritual of Summoning: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 20No numeric effect———300 Mana5 secSame as Classic
Summon Incubus

Summons an Incubus under the command of the Warlock.

Summon Incubus: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 20No numeric effect———100% base mana10 secSame as Classic
Summon Succubus

Summons a Succubus under the command of the Warlock.

Summon Succubus: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 20No numeric effect———100% base mana10 secSame as Classic
Eye of Kilrogg

Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.

Eye of Kilrogg: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 22No numeric effect———100 Mana5 secSame as Classic
Sense Demons

Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.

Sense Demons: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 24No numeric effect————InstantSame as Classic
Detect Invisibility3 ranksChanged in Foreverwas Detect Lesser Invisibility

Allows the friendly target to detect greater invisibility for 10 min. (Rank 3)

Detect Invisibility: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 26No numeric effect———50 ManaInstant
Name: Detect Lesser Invisibility → Detect Invisibility
2 38No numeric effect———90 ManaInstantSame as Classic
3 50No numeric effect———140 ManaInstant
Name: Detect Greater Invisibility → Detect Invisibility
Banish2 ranks

Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals. (Rank 2)

Banish: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 28No numeric effect———100 Mana1.5 secSame as Classic
2 48No numeric effect———200 Mana1.5 secSame as Classic
Create Firestone4 ranksChanged in Foreverwas Create Firestone (Lesser)

Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes. (Rank 4)

Create Firestone: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 28No numeric effect———500 Mana3 sec
Name: Create Firestone (Lesser) → Create Firestone
2 36No numeric effect———700 Mana3 secSame as Classic
3 46No numeric effect———900 Mana3 sec
Name: Create Firestone (Greater) → Create Firestone
4 56No numeric effect———1100 Mana3 sec
Name: Create Firestone (Major) → Create Firestone
Subjugate Demon3 ranks

Subjugates the target demon, up to level 62, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt. (Rank 3)

Subjugate Demon: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 30No numeric effect———300 Mana3 secSame as Classic
2 44No numeric effect———500 Mana3 secSame as Classic
3 58No numeric effect———700 Mana3 secSame as Classic
Summon Felhunter

Summons a Felhunter under the command of the Warlock.

Summon Felhunter: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 30No numeric effect———100% base mana10 secSame as Classic
Shadow Ward4 ranksAbsorb: 920

Absorbs 920 shadow damage. Lasts 30 sec. (Rank 4)

Shadow Ward: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 32Absorb290290±0%—135 ManaInstant · CD 30 secSame as Classic
2 42Absorb470470±0%—195 ManaInstant · CD 30 secSame as Classic
3 52Absorb675675±0%—255 ManaInstant · CD 30 secSame as Classic
4 60Absorb920920±0%—320 ManaInstant · CD 30 secSame as Classic
Create Spellstone3 ranksChanged in Foreverwas Create Spellstone (Greater)

Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes. (Rank 3)

Create Spellstone: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 36No numeric effect———500 Mana5 secSame as Classic
2 48No numeric effect———750 Mana5 sec
Name: Create Spellstone (Greater) → Create Spellstone
3 60No numeric effect———1000 Mana5 sec
Name: Create Spellstone (Major) → Create Spellstone
Inferno

Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.

Inferno: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 50No numeric effect———100% base mana2 sec · CD 60 minSame as Classic
Portal of SummoningChanged in Forever

Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.

Portal of Summoning: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 60No numeric effect———12% base manaInstant · CD 2 min
Level: 1 → 60
Ritual of Doom

Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.

Ritual of Doom: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 60No numeric effect———100% base mana10 sec · CD 60 minSame as Classic

Talents

Demonology talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Improved Healthstone1Increases the amount of Health restored by your Healthstone by 10/20%.Same as Classic
Improved Imp1Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Demonic Embrace1Increases your total Stamina by 15%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases your total Stamina by 3% but reduces your total Spirit by 1%.
Improved Health Funnel2Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the amount of Health transferred by your Health Funnel spell by 10%.
Improved Voidwalker2Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
Fel Vitality2Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
Improved Sayaad3Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Fel Domination3Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.Same as Classic
Talent 12413No tooltip in client data
The client lists 5 rank spells; 5 aren’t readable yet, so this may be one rank or the whole talent.
Same as Classic
Master Summoner
Requires Fel Domination
4Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
Unholy Power4Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
Improved Subjugate Demon5Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2/4/6/8/10% and reduces the resist chance by 2/4/6/8/10%.Same as Classic
Demonic Sacrifice5When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hours. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.Changed in Forever
Classic: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
Improved Firestone5Increases the bonus Fire damage from Firestones and the Firestone effect by 15/30%.Same as Classic
Master Demonologist
Requires Unholy Power
6Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
Improved Spellstone7Increases the amount of damage absorbed by your Spellstone by 15/30%.Same as Classic

Destruction

Abilities

Bane of HavocNew in Forever

Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

Bane of Havoc: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— New1No numeric effect—n/a—5% base manaInstant
Immolate8 ranksChanged in ForeverDamage per tick: 55 (Classic 102) −46%

Burns the enemy for ? Fire damage and then an additional 275 Fire damage over 15 sec. (Rank 8)

Immolate: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1 †Damage per tick34−25%0.13 (Classic 0.037) †2667 SP25 Mana2 sec
Damage per level: 0.6 → 0.7
Damage88±0%0.2 (Classic 0.058) †
2 10 †Damage per tick68−25%0.13 (Classic 0.081) †8000 SP45 Mana2 sec
Damage per level: 0.9 → 0.8
Damage1719−11%0.2 (Classic 0.125) †Never
3 20Damage per tick1218−33%0.13Never90 Mana2 sec
Damage per level: 1.5 → 1.2
Damage3245−29%0.2Never
4 30Damage per tick1933−42%0.13Never155 Mana2 sec
Damage per level: 2.1 → 1.5
Damage5690−38%0.2Never
5 40Damage per tick2551−51%0.13Never220 Mana2 sec
Damage per level: 2.7 → 1.6
Damage72134−46%0.2Never
6 50Damage per tick3873−48%0.13Never295 Mana2 sec
Damage per level: 3.2 → 1.9
Damage106192−45%0.2Never
7 60Damage per tick5297−46%0.13Never370 Mana2 sec
Damage per level: 3.8 → 2.3
Damage146258−43%0.2Never
8 60Damage per tick55102−46%0.13Never380 Mana2 sec
Damage per level: 3.9 → 2.3
Damage158279−43%0.2Never
Shadow Bolt10 ranksChanged in ForeverDamage: 253–283 (Classic 482–538) −47%

Sends a shadowy bolt at the enemy, causing 253 to 283 Shadow damage. (Rank 10)

Shadow Bolt: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 1 †Damage11–1512–16−7%0.486 (Classic 0.14) †Never25 Mana1.7 sec
Damage per level: 0.4 → 0.3
2 6 †Damage22–2823–29−4%0.629 (Classic 0.299) †Never40 Mana2.2 sec
3 12 †Damage38–4448–56−21%0.8 (Classic 0.56) †Never70 Mana2.8 sec
Damage per level: 0.9 → 0.7
4 20Damage52–6086–98−39%0.857Never110 Mana3 sec
Damage per level: 1.2 → 0.9
5 28Damage73–83142–162−49%0.857Never160 Mana3 sec
Damage per level: 1.6 → 1.2
6 36Damage95–107204–230−53%0.857Never210 Mana3 sec
Damage per level: 1.9 → 1.2
7 44Damage133–149281–315−53%0.857Never265 Mana3 sec
Damage per level: 2.3 → 1.4
8 52Damage180–202360–402−50%0.857Never315 Mana3 sec
Damage per level: 2.6 → 1.6
9 60Damage237–265455–507−48%0.857Never370 Mana3 sec
Damage per level: 3 → 1.8
10 60Damage253–283482–538−47%0.857Never380 Mana3 sec
Damage per level: 3.1 → 1.9
Searing Pain6 ranksChanged in ForeverDamage: 105–123 (Classic 204–240) −49%

Inflict searing pain on the enemy target, causing 105 to 123 Fire damage. Causes a high amount of threat. (Rank 6)

Searing Pain: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 18 †Damage21–2534–42−39%0.429 (Classic 0.396) †18182 SP45 Mana1.5 sec
Damage per level: 0.7 → 0.6
2 26Damage30–3659–71−49%0.429Never68 Mana1.5 sec
Damage per level: 1 → 0.7
3 34Damage40–4886–104−54%0.429Never91 Mana1.5 sec
Damage per level: 1.2 → 0.8
4 42Damage56–68122–146−54%0.429Never118 Mana1.5 sec
Damage per level: 1.5 → 0.9
5 50Damage78–92158–188−51%0.429Never141 Mana1.5 sec
Damage per level: 1.7 → 1
6 58Damage105–123204–240−49%0.429Never168 Mana1.5 sec
Damage per level: 2 → 1.2
Rain of Fire4 ranks

Calls down a fiery rain to burn enemies in the area of effect for ? Fire damage over 8 sec. (Rank 4)

Rain of Fire: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20No numeric effect———295 ManaInstantSame as Classic
2 34No numeric effect———605 ManaInstantSame as Classic
3 46No numeric effect———885 ManaInstantSame as Classic
4 58No numeric effect———1185 ManaInstantSame as Classic
Shadowburn6 ranksChanged in ForeverTalentDamage: 251–281 (Classic 450–502) −44%

Instantly blasts the target for 251 to 281 Shadow damage. If the target dies within 8 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard. (Rank 6)

Shadowburn: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 20Damage62–7087–99−29%0.429Never105 ManaInstant · CD 15 sec
Damage per level: 1.2 → 0.9
Duration: 5 sec → 8 sec
2 24Damage75–85115–131−35%0.429Never130 ManaInstant · CD 15 sec
Damage per level: 1.4 → 1
Duration: 5 sec → 8 sec
3 32Damage111–125186–210−40%0.429Never190 ManaInstant · CD 15 sec
Damage per level: 1.8 → 1.3
Duration: 5 sec → 8 sec
4 40Damage139–157261–293−47%0.429Never245 ManaInstant · CD 15 sec
Damage per level: 2.2 → 1.3
Duration: 5 sec → 8 sec
5 48Damage192–214350–392−45%0.429Never305 ManaInstant · CD 15 sec
Damage per level: 2.6 → 1.6
Duration: 5 sec → 8 sec
6 56Damage251–281450–502−44%0.429Never365 ManaInstant · CD 15 sec
Damage per level: 3 → 1.8
Duration: 5 sec → 8 sec
Conflagrate6 ranksChanged in Forever2 new ranksTalentDamage: 251–313 (Classic 447–557) −44%

Ignites a target that is already afflicted by your Immolate spell, dealing 251 to 313 Fire damage and consuming your Immolate effect. (Rank 6)

Conflagrate: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 New25Damage84–106n/a0.429100 ManaInstant · CD 10 sec
2 New32Damage107–137n/a0.429130 ManaInstant · CD 10 sec
3 40Damage128–164240–306−47%0.429Never165 ManaInstant · CD 10 sec
Damage per level: 1.6 → 1
4 48Damage172–216316–396−46%0.429Never200 ManaInstant · CD 10 sec
Damage per level: 1.8 → 1.1
5 54Damage212–266383–479−45%0.429Never230 ManaInstant · CD 10 sec
Damage per level: 2 → 1.2
6 60Damage251–313447–557−44%0.429Never255 ManaInstant · CD 10 sec
Damage per level: 2.2 → 1.3
Hellfire3 ranksChanged in ForeverDamage per tick: 206 (Classic 208) −1%

Ignites the area surrounding the caster, causing 206 Fire damage to himself and 206 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec. (Rank 3)

Hellfire: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 30Damage per tick8283−1%0.022Never645 ManaInstant
2 42Damage per tick137139−1%0.022Never975 ManaInstant
3 54Damage per tick206208−1%0.022Never1300 ManaInstant
Pyroclasm
Pyroclasm: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
— 35No numeric effect————InstantSame as Classic
Incinerate3 ranksChanged in Forever2 new ranksDamage: 201–233

Deals 201 to 233 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. (Rank 3)

Incinerate: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 40Damage90–104222–258−60%0.714Never205 Mana2.5 sec
Damage per level: 0 → 1.1
Cost: 14% base mana → 205 Mana
Cast time: 2.3 sec → 2.5 sec
Duration: 15 sec → —
Level: 1 → 40
2 New50Damage134–156n/a0.714265 Mana2.5 sec
3 New60Damage201–233n/a0.714325 Mana2.5 sec
Soul Fire2 ranksChanged in ForeverDamage: 383–479 (Classic 703–881) −46%

Burn the enemy's soul, causing 383 to 479 Fire damage. (Rank 2)

Soul Fire: per rank, Forever vs Classic
RankLevelEffectForeverClassicChangeCoefficientMatches Classic atCostCastOther changes
1 48Damage334–420623–783−46%1Never305 Mana6 sec · CD 1 min
Damage per level: 2.9 → 1.7
2 56Damage383–479703–881−46%1Never335 Mana6 sec · CD 1 min
Damage per level: 3.1 → 1.9

Talents

Destruction talents in the Forever client, by tier
TalentTierForever tooltipvs Classic
Improved Shadow Bolt1Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 0% for 12 sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Cataclysm1Reduces the Mana cost of your Destruction spells by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the Mana cost of your Destruction spells by 1%.
Bane2Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Aftermath2Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives your Destruction spells a ?% chance to daze the target for 5 sec.
Improved Firebolt3Reduces the casting time of your Imp's Firebolt spell by 0.5/1 sec.Same as Classic
Improved Lash of Pain3Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3/6 sec.Same as Classic
Devastation3Increases the critical strike chance of your Destruction spells by 5%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the critical strike chance of your Destruction spells by 1%.
Shadowburn3Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.Changed in Forever
Classic: Instantly blasts the target for 87 to 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Intensity4Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Destructive Reach4Increases the range of your damaging spells by 20%.
The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the range of your Destruction spells by 10%.
Agonizing Flames4Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the critical strike chance of your Searing Pain spell by 2%.
Apocalypse
Requires Intensity
5Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.Changed in Forever
Classic: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13/26% chance to stun the target for 3 sec.
Improved Immolate5Increases the initial damage of your Immolate spell by 5/10/15/20/25%.Same as Classic
Ruin
Requires Devastation
5Increases the critical strike damage bonus of your Destruction spells by 100%.Same as Classic
Emberstorm6Increases the damage done by your Fire spells by 10% and reduces the cast time of your Searing Pain spell by ? sec.
The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent.
Changed in Forever
Classic: Increases the damage done by your Fire spells by 2%.
Conflagrate
Requires Improved Immolate
7Ignites a target that is already afflicted by your Immolate spell, dealing 128 to 164 Fire damage and consuming your Immolate effect.Changed in Forever
Classic: Ignites a target that is already afflicted by Immolate, dealing 240 to 306 Fire damage and consuming the Immolate spell.

31 of 50 Warlock talents have rank spells that aren’t readable in the current client data. They’ll fill in as the data appears; we don’t decrypt hidden content.

Excluded: Season of Discovery rune abilities that remain in the client files but aren’t part of Forever, pet abilities and mounts.

Warlock class overview · All classes