- Abilities
- 44 (12 changed, 2 new)
- Talents
- 52
Every Warrior ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 44 abilities (12 changed, 2 new) and 52 talents.
Warrior spells & talents
Every Warrior ability and talent in the World of Warcraft: Forever client, with exact numbers per rank compared with Classic: 44 abilities (12 changed, 2 new) and 52 talents.
New in Forever: Spearing Strike, Tactical Mastery.
How to read these numbers
- Forever and Classic values come straight from each game client for the same spell ID, at the level the rank is learned. They don’t include talents, gear or spell power.
- Coefficient is how much of your spell power the spell adds (per hit or per tick), as stored in the client.
- Matches Classic at (derived) is the spell power at which the Forever value catches up with the Classic one. Never means Forever is lower at any spell power; Always means Forever is equal or higher from 0.
- † marks spells learned below level 20. Classic’s client stores their coefficient with the low-level penalty already applied; Forever’s doesn’t. Whether Forever still applies the penalty in game isn’t confirmed, so the comparison assumes it does.
- ? in a tooltip is a value the client computes at runtime (e.g. from your stats). We show it rather than guess.
Arms
Abilities
Long DazeSlow %: 50
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | — | Slow % | 50 | 50 | ±0% | — | — | Instant | Same as Classic |
Battle Stance
A balanced combat stance.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | — | Instant · CD 1 sec | Same as Classic |
Battle Stance Passive
Decreases threat generated by 20%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Heroic Strike9 ranksWeapon damage +: 157
A strong attack that increases melee damage by 157 and causes a high amount of threat. (Rank 9)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | Weapon damage + | 11 | 11 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 2 | 8 | Weapon damage + | 21 | 21 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 3 | 16 | Weapon damage + | 32 | 32 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 4 | 24 | Weapon damage + | 44 | 44 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 5 | 32 | Weapon damage + | 58 | 58 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 6 | 40 | Weapon damage + | 80 | 80 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 7 | 48 | Weapon damage + | 111 | 111 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 8 | 56 | Weapon damage + | 138 | 138 | ±0% | 1 | 15 Rage | Instant | Same as Classic | |
| 9 | 60 | Weapon damage + | 157 | 157 | ±0% | 1 | 15 Rage | Instant | Same as Classic |
Improved Pummel3 ranks
Gives your Pummel ability a 40% chance to daze the target. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 2 | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 3 | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Spearing StrikeNew in ForeverWeapon damage %: 40
A brutal attack that deals 40% weapon damage, plus an additional ?% weapon damage against Giants, Dragonkin, and mounted targets.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — New | 1 | Weapon damage % | 40 | n/a | 1 | 15 Rage | Instant · CD 20 sec |
Charge3 ranksRestore: 150
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | Restore | 90 | 90 | ±0% | — | — | Instant · CD 15 sec | Same as Classic | |
| 2 | 26 | Restore | 120 | 120 | ±0% | — | — | Instant · CD 15 sec | Same as Classic | |
| 3 | 46 | Restore | 150 | 150 | ±0% | — | — | Instant · CD 15 sec | Same as Classic |
Rend7 ranksDamage per tick: 21
Wounds the target causing them to bleed for 147 damage over 21 sec. (Rank 7)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | Damage per tick | 5 | 5 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 2 | 10 | Damage per tick | 7 | 7 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 3 | 20 | Damage per tick | 9 | 9 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 4 | 30 | Damage per tick | 11 | 11 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 5 | 40 | Damage per tick | 14 | 14 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 6 | 50 | Damage per tick | 18 | 18 | ±0% | — | 10 Rage | Instant | Same as Classic | |
| 7 | 60 | Damage per tick | 21 | 21 | ±0% | — | 10 Rage | Instant | Same as Classic |
Thunder Clap6 ranksChanged in ForeverDamage: 103
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to ? targets. (Rank 6)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 6 | Damage | 10 | 10 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec | |
| 2 | 18 | Damage | 23 | 23 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec | |
| 3 | 28 | Damage | 37 | 37 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec | |
| 4 | 38 | Damage | 55 | 55 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec | |
| 5 | 48 | Damage | 82 | 82 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec | |
| 6 | 58 | Damage | 103 | 103 | ±0% | — | 20 Rage | Instant · CD 6 sec | Cooldown: 4 sec → 6 sec |
Hamstring3 ranksDamage: 45
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 8 | Damage | 5 | 5 | ±0% | 1 | 10 Rage | Instant | Same as Classic | |
| Slow % | 40 | 40 | ±0% | — | ||||||
| 2 | 32 | Damage | 18 | 18 | ±0% | 1 | 10 Rage | Instant | Same as Classic | |
| Slow % | 45 | 45 | ±0% | — | ||||||
| 3 | 54 | Damage | 45 | 45 | ±0% | 1 | 10 Rage | Instant | Same as Classic | |
| Slow % | 50 | 50 | ±0% | — |
Overpower4 ranksWeapon damage +: 35
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | Weapon damage + | 5 | 5 | ±0% | 1 | 5 Rage | Instant · CD 5 sec | Same as Classic | |
| 2 | 28 | Weapon damage + | 15 | 15 | ±0% | 1 | 5 Rage | Instant · CD 5 sec | Same as Classic | |
| 3 | 44 | Weapon damage + | 25 | 25 | ±0% | 1 | 5 Rage | Instant · CD 5 sec | Same as Classic | |
| 4 | 60 | Weapon damage + | 35 | 35 | ±0% | 1 | 5 Rage | Instant · CD 5 sec | Same as Classic |
Tactical MasteryNew in Forever
You retain up to 10 Rage when you change Stances.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — New | 14 | No numeric effect | — | n/a | — | — | Instant |
Mocking Blow5 ranksDamage: 93
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 16 | Damage | 22 | 22 | ±0% | 1 | 10 Rage | Instant · CD 2 min | Same as Classic | |
| 2 | 26 | Damage | 31 | 31 | ±0% | 1 | 10 Rage | Instant · CD 2 min | Same as Classic | |
| 3 | 36 | Damage | 46 | 46 | ±0% | 1 | 10 Rage | Instant · CD 2 min | Same as Classic | |
| 4 | 46 | Damage | 71 | 71 | ±0% | 1 | 10 Rage | Instant · CD 2 min | Same as Classic | |
| 5 | 56 | Damage | 93 | 93 | ±0% | 1 | 10 Rage | Instant · CD 2 min | Same as Classic |
RetaliationChanged in Forever
Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of ? attacks will cause retaliation.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 20 | No numeric effect | — | — | — | — | Instant · CD 15 min | Cooldown: 30 min → 15 min |
Victory RushChanged in ForeverDamage: 1
Instantly attack the target causing ? damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 20 | Damage | 1 | 1 | ±0% | — | — | Instant · CD 30 sec | Cooldown: 8 sec → 30 sec Level: 1 → 20 |
Mortal Strike4 ranksTalentWeapon damage +: 160
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 40 | Weapon damage + | 85 | 85 | ±0% | 1 | 30 Rage | Instant · CD 6 sec | Same as Classic | |
| 2 | 48 | Weapon damage + | 110 | 110 | ±0% | 1 | 30 Rage | Instant · CD 6 sec | Same as Classic | |
| 3 | 54 | Weapon damage + | 135 | 135 | ±0% | 1 | 30 Rage | Instant · CD 6 sec | Same as Classic | |
| 4 | 60 | Weapon damage + | 160 | 160 | ±0% | 1 | 30 Rage | Instant · CD 6 sec | Same as Classic |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Improved Heroic Strike | 1 | Reduces the cost of your Heroic Strike ability by 1 Rage. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the cost of your Heroic Strike ability by 1 rage point. |
| Deflection | 1 | Increases your Parry chance by 1%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Improved Rend | 1 | Increases the Bleed damage done by your Rend ability by 15%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the bleed damage done by your Rend ability by 15%. |
| Improved Charge | 2 | Increases the Rage generated by your Charge ability by 3. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the amount of rage generated by your Charge ability by 3. |
| Improved Tactical Mastery | 2 | Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: You retain up to 5 of your rage points when you change stances. |
| Improved Thunder Clap | 2 | Reduces the Rage cost of your Thunder Clap ability by 6. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the cost of your Thunder Clap ability by 1 rage point. |
| Improved Overpower | 3 | Increases the critical strike chance of your Overpower ability by 25/50%. | Same as Classic |
| Anger Management Requires Improved Tactical Mastery | 3 | Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. | Changed in Forever Classic: Increases the time required for your rage to decay while out of combat by 30%. |
| Deep Wounds Requires Improved Rend | 3 | Your critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage over 12 sec. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec. |
| Two-Handed Weapon Specialization | 4 | Increases the damage you deal with two-handed melee weapons by 1%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Impale Requires Deep Wounds | 4 | Increases the critical strike damage bonus of your abilities by 10%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%. |
| Weaponmaster | 5 | Increases your chance to get a critical strike with Axes and Polearms by 1%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your chance to get a critical strike with Axes by 1%. |
| Sweeping Strikes | 5 | Your next ? melee attacks strike an additional nearby opponent. | Same as Classic |
| Weaponmaster | 5 | Your attacks with Maces and Staves ignore 15% of your target's armor. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives you a ?% chance to stun your target for 3 sec with a Mace. |
| Weaponmaster | 5 | Gives you a 0% chance to get an extra attack on the same target after dealing damage with your Sword. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives you a ?% chance to get an extra attack on the same target after dealing damage with your Sword. |
| Talent 134 | 6 | No tooltip in client data The client lists 5 rank spells; 5 aren’t readable yet, so this may be one rank or the whole talent. | Same as Classic |
| Improved Hamstring | 6 | Gives your Hamstring ability a 0% chance to immobilize the target for 5 sec. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Hamstring ability a ?% chance to immobilize the target for 5 sec. |
| Mortal Strike Requires Sweeping Strikes | 7 | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | Same as Classic |
Fury
Abilities
Improved Intimidating Shout2 ranks
Increases the duration of your Intimidating Shout by 2 sec. (Rank 2)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | — | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 2 | — | No numeric effect | — | — | — | — | Instant | Same as Classic |
Battle Shout7 ranksChanged in ForeverAttack power: 139 (Classic 232) −40%
The warrior shouts, increasing the melee attack power of all party members within ? yards by 139. Lasts 3 min. (Rank 7)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | Attack power | 9 | 15 | −40% | — | 10 Rage | Instant | Attack power per level: 0.5 → 0.3 Duration: 2 min → 3 min | |
| 2 | 12 | Attack power | 21 | 35 | −40% | — | 10 Rage | Instant | Attack power per level: 0.5 → 0.3 Duration: 2 min → 3 min | |
| 3 | 22 | Attack power | 33 | 55 | −40% | — | 10 Rage | Instant | Attack power per level: 0.5 → 0.3 Duration: 2 min → 3 min | |
| 4 | 32 | Attack power | 51 | 85 | −40% | — | 10 Rage | Instant | Attack power per level: 1 → 0.6 Duration: 2 min → 3 min | |
| 5 | 42 | Attack power | 78 | 130 | −40% | — | 10 Rage | Instant | Attack power per level: 1 → 0.6 Duration: 2 min → 3 min | |
| 6 | 52 | Attack power | 111 | 185 | −40% | — | 10 Rage | Instant | Attack power per level: 1 → 0.6 Duration: 2 min → 3 min | |
| 7 | 60 | Attack power | 139 | 232 | −40% | — | 10 Rage | Instant | Attack power per level: 1 → 0.6 Duration: 2 min → 3 min |
Improved Challenging Shout2 ranks
Reduces the cooldown of your Challenging Shout ability by 3 mins. (Rank 2)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic | ||
| 2 | 1 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Demoralizing Shout5 ranksChanged in ForeverAttack power: 196 (Classic 140) −40%
Reduces the melee attack power of all enemies within ? yards by 196 for 45 sec. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 14 | Attack power | 49 | 35 | −40% | — | 10 Rage | Instant | Attack power per level: -1 → -1.4 Duration: 30 sec → 45 sec | |
| 2 | 24 | Attack power | 77 | 55 | −40% | — | 10 Rage | Instant | Attack power per level: -1 → -1.4 Duration: 30 sec → 45 sec | |
| 3 | 34 | Attack power | 98 | 70 | −40% | — | 10 Rage | Instant | Attack power per level: -1 → -1.4 Duration: 30 sec → 45 sec | |
| 4 | 44 | Attack power | 147 | 105 | −40% | — | 10 Rage | Instant | Attack power per level: -1 → -1.4 Duration: 30 sec → 45 sec | |
| 5 | 54 | Attack power | 196 | 140 | −40% | — | 10 Rage | Instant | Attack power per level: -1 → -1.4 Duration: 30 sec → 45 sec |
Cleave5 ranksWeapon damage +: 50
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 20 | Weapon damage + | 5 | 5 | ±0% | 1 | 20 Rage | Instant | Same as Classic | |
| 2 | 30 | Weapon damage + | 10 | 10 | ±0% | 1 | 20 Rage | Instant | Same as Classic | |
| 3 | 40 | Weapon damage + | 18 | 18 | ±0% | 1 | 20 Rage | Instant | Same as Classic | |
| 4 | 50 | Weapon damage + | 32 | 32 | ±0% | 1 | 20 Rage | Instant | Same as Classic | |
| 5 | 60 | Weapon damage + | 50 | 50 | ±0% | 1 | 20 Rage | Instant | Same as Classic |
Slam5 ranksChanged in Forever1 new rankWeapon damage +: 87
Slams the opponent, causing weapon damage plus 87. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 New | 20 | Weapon damage + | 16 | n/a | 1 | 15 Rage | 1.5 sec · CD 18 sec | |||
| 2 | 30 | Weapon damage + | 32 | 32 | ±0% | 1 | 15 Rage | 1.5 sec · CD 18 sec | Cooldown: instant → 18 sec | |
| 3 | 38 | Weapon damage + | 43 | 43 | ±0% | 1 | 15 Rage | 1.5 sec · CD 18 sec | Cooldown: instant → 18 sec | |
| 4 | 46 | Weapon damage + | 68 | 68 | ±0% | 1 | 15 Rage | 1.5 sec · CD 18 sec | Cooldown: instant → 18 sec | |
| 5 | 54 | Weapon damage + | 87 | 87 | ±0% | 1 | 15 Rage | 1.5 sec · CD 18 sec | Cooldown: instant → 18 sec |
Intimidating ShoutSpeed %: 25
The warrior shouts, causing the targeted enemy to cower in fear. Up to ? total nearby enemies will flee in fear. Lasts 8 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 22 | Speed % | 25 | 25 | ±0% | 1 | 25 Rage | Instant · CD 3 min | Same as Classic |
Execute5 ranks
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 24 | No numeric effect | — | — | — | 15 Rage | Instant | Same as Classic | ||
| 2 | 32 | No numeric effect | — | — | — | 15 Rage | Instant | Same as Classic | ||
| 3 | 40 | No numeric effect | — | — | — | 15 Rage | Instant | Same as Classic | ||
| 4 | 48 | No numeric effect | — | — | — | 15 Rage | Instant | Same as Classic | ||
| 5 | 56 | No numeric effect | — | — | — | 15 Rage | Instant | Same as Classic |
Challenging Shout
Forces all nearby enemies within ? yards to focus attacks on you for 6 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 26 | No numeric effect | — | — | — | 5 Rage | Instant · CD 10 min | Same as Classic |
Berserker Stance
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 30 | No numeric effect | — | — | — | — | Instant · CD 1 sec | Same as Classic |
Berserker Stance Passive
Increases crit chance by 3%. Increases all damage taken by 10%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 30 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Intercept3 ranks
Charge an enemy, causing 65 damage and stunning it for 3 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 30 | No numeric effect | — | — | — | 10 Rage | Instant · CD 30 sec | Same as Classic | ||
| 2 | 42 | No numeric effect | — | — | — | 10 Rage | Instant · CD 30 sec | Same as Classic | ||
| 3 | 52 | No numeric effect | — | — | — | 10 Rage | Instant · CD 30 sec | Same as Classic |
Berserker Rage
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 32 | No numeric effect | — | — | — | — | Instant · CD 30 sec | Same as Classic |
Whirlwind
In a whirlwind of steel you attack up to ? enemies within ? yards, causing weapon damage to each enemy.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 36 | No numeric effect | — | — | — | 25 Rage | Instant · CD 10 sec | Same as Classic |
Pummel2 ranksDamage: 50
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec. (Rank 2)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 38 | Damage | 20 | 20 | ±0% | 1 | 10 Rage | Instant · CD 10 sec | Same as Classic | |
| 2 | 58 | Damage | 50 | 50 | ±0% | 1 | 10 Rage | Instant · CD 10 sec | Same as Classic |
Bloodthirst4 ranksChanged in ForeverTalentDamage: 48 (Classic 45) +7%
Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 40 | Damage | 30 | 45 | −33% | 1 | Never | 30 Rage | Instant · CD 6 sec | Duration: — → 10 sec |
| Speed % | 10 | — | 1 | |||||||
| 2 | 48 | Damage | 37 | 45 | −18% | 1 | Never | 30 Rage | Instant · CD 6 sec | Duration: — → 10 sec |
| Speed % | 10 | — | 1 | |||||||
| 3 | 54 | Damage | 43 | 45 | −4% | 1 | Never | 30 Rage | Instant · CD 6 sec | Duration: — → 10 sec |
| Speed % | 10 | — | 1 | |||||||
| 4 | 60 | Damage | 48 | 45 | +7% | 1 | Always ≥ Classic | 30 Rage | Instant · CD 6 sec | Duration: — → 10 sec |
| Speed % | 10 | — | 1 |
Recklessness
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 50 | No numeric effect | — | — | — | — | Instant · CD 30 min | Same as Classic |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Booming Voice | 1 | Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%. |
| Cruelty | 1 | Improves your chance to get a critical strike with melee attacks by 5%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your chance to get a critical strike with melee weapons by 1%. |
| Improved Demoralizing Shout | 2 | Increases the melee attack power reduction of your Demoralizing Shout by 8/16/24/32/40%. | Same as Classic |
| Unbridled Wrath | 2 | Gives you a 0% chance to generate ? additional Rage when you deal melee damage with a weapon. This effect is increased to ? Rage for two-handed weapons. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives you a ?% chance to generate an additional Rage point when you deal melee damage with a weapon. |
| Improved Cleave | 3 | Reduces the Rage cost of your Cleave ability by ?. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the bonus damage done by your Cleave ability by 40%. |
| Piercing Howl | 3 | Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec. | Changed in Forever Classic: Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec. |
| Blood Craze | 3 | Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike. |
| Improved Battle Shout | 3 | Increases the melee attack power bonus of your Battle Shout by 5/10/15/20/25%. | Same as Classic |
| Dual Wield Specialization | 4 | Increases your off-hand weapon damage by 5% and chance to hit with off-hand attacks by 10%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage done by your offhand weapon by 5%. |
| Improved Execute | 4 | Reduces the Rage cost of your Execute ability by 5. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the Rage cost of your Execute ability by 2. |
| Enrage | 4 | Gives you a ?% chance to deal 0% increased Physical damage for 12 sec after being the victim of any damaging attack. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives you a 5% melee damage bonus for 12 sec up to a maximum of $12880n swings after being the victim of a critical strike. |
| Improved Slam | 5 | Reduces the global cooldown and cast time of your Slam ability by ? sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by ? sec. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Decreases the casting time of your Slam ability by 0.1 sec. |
| Death Wish | 5 | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. | Changed in Forever Classic: When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec. |
| Improved Intercept | 5 | Reduces the cooldown of your Intercept ability by 10 sec. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the cooldown of your Intercept ability by 5 sec. |
| Improved Berserker Rage | 6 | Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: The Berserker Rage ability will generate 5 rage when used. |
| Flurry Requires Enrage | 6 | Increases your melee attack speed by 1% for your next $12966n swings after dealing a melee critical strike. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike. |
| Bloodthirst Requires Death Wish | 7 | Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. | Changed in Forever Classic: Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next $23885n successful melee attacks will restore 10 health. This effect lasts 8 sec. |
Protection
Abilities
BloodrageRestore: 100
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | Restore | 100 | 100 | ±0% | — | 20% base power | Instant · CD 1 min | Same as Classic |
Defensive Stance
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant · CD 1 sec | Same as Classic |
Defensive Stance Passive
Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant | Same as Classic |
Sunder Armor5 ranksResistance: 450
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. (Rank 5)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 10 | Resistance | 90 | 90 | ±0% | — | 15 Rage | Instant | Same as Classic | |
| 2 | 22 | Resistance | 180 | 180 | ±0% | — | 15 Rage | Instant | Same as Classic | |
| 3 | 34 | Resistance | 270 | 270 | ±0% | — | 15 Rage | Instant | Same as Classic | |
| 4 | 46 | Resistance | 360 | 360 | ±0% | — | 15 Rage | Instant | Same as Classic | |
| 5 | 58 | Resistance | 450 | 450 | ±0% | — | 15 Rage | Instant | Same as Classic |
TauntChanged in Forever
Taunts the target to attack you, but has no effect if the target is already attacking you.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 10 | No numeric effect | — | — | — | — | Instant · CD 8 sec | Cooldown: 10 sec → 8 sec |
Shield Bash3 ranksDamage: 45
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. (Rank 3)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | Damage | 6 | 6 | ±0% | 1 | 10 Rage | Instant · CD 12 sec | Same as Classic | |
| 2 | 32 | Damage | 18 | 18 | ±0% | 1 | 10 Rage | Instant · CD 12 sec | Same as Classic | |
| 3 | 52 | Damage | 45 | 45 | ±0% | — | 10 Rage | Instant · CD 12 sec | Same as Classic |
Revenge6 ranksChanged in ForeverDamage: 138–168 (Classic 81–99) +70%
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry. (Rank 6)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 14 | Damage | 20–24 | 12–14 | +69% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec | |
| 2 | 24 | Damage | 31–37 | 18–22 | +70% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec | |
| 3 | 34 | Damage | 43–53 | 25–31 | +71% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec | |
| 4 | 44 | Damage | 73–91 | 43–53 | +71% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec | |
| 5 | 54 | Damage | 109–133 | 64–78 | +70% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec | |
| 6 | 60 | Damage | 138–168 | 81–99 | +70% | 1 | Always ≥ Classic | 5 Rage | Instant · CD 5 sec |
Shield BlockChanged in Forever
Increases chance to block by 75% for 7 sec, but will only block ? attacks.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 16 | No numeric effect | — | — | — | 10 Rage | Instant · CD 5 sec | Duration: 5 sec → 7 sec |
Disarm
Disarm the enemy's weapon for 10 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 18 | No numeric effect | — | — | — | 20 Rage | Instant · CD 1 min | Same as Classic |
Shield WallChanged in Forever
Reduces the damage taken from all attacks by 60% for 12 sec.
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| — | 28 | No numeric effect | — | — | — | — | Instant · CD 15 min | Cooldown: 30 min → 15 min Duration: 10 sec → 12 sec |
Shield Slam4 ranksChanged in ForeverTalentDamage: 640–670 (Classic 342–358) +87%
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. (Rank 4)
| Rank | Level | Effect | Forever | Classic | Change | Coefficient | Matches Classic at | Cost | Cast | Other changes |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 40 | Damage | 421–439 | 225–235 | +87% | 1 | Always ≥ Classic | 20 Rage | Instant · CD 6 sec | |
| 2 | 48 | Damage | 494–516 | 264–276 | +87% | 1 | Always ≥ Classic | 20 Rage | Instant · CD 6 sec | |
| 3 | 54 | Damage | 567–593 | 303–317 | +87% | 1 | Always ≥ Classic | 20 Rage | Instant · CD 6 sec | |
| 4 | 60 | Damage | 640–670 | 342–358 | +87% | 1 | Always ≥ Classic | 20 Rage | Instant · CD 6 sec |
Talents
| Talent | Tier | Forever tooltip | vs Classic |
|---|---|---|---|
| Shield Specialization | 1 | Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate ? Rage when you Block. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your chance to block attacks with a shield by 1% and has a ?% chance to generate 1 rage when a block occurs. |
| Anticipation | 1 | Increases your Defense Skill by 20. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your Defense skill by 2. |
| Improved Bloodrage | 2 | Increases all the Rage generated by your Bloodrage ability by 50%. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the instant Rage generated by your Bloodrage ability by 2. |
| Toughness | 2 | Increases your Armor value from items by 10%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your armor value from items by 2%. |
| Talent 141 | 2 | Reduces the duration of Stun and Fear effects inflicted on you by 15%. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases your chance to resist Stun and Charm effects by an additional 3%. |
| Last Stand Requires Improved Bloodrage | 3 | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. | Changed in Forever Classic: When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost. |
| Improved Shield Block Requires Shield Specialization | 3 | Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds. | Same as Classic |
| Improved Revenge | 3 | Increases damage dealt by your Revenge ability by 60%. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Revenge ability a ?% chance to stun the target for 3 sec. |
| Talent 144 | 3 | Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the threat generated by your attacks by 3% while in Defensive Stance. |
| Improved Sunder Armor | 4 | Reduces the Rage cost of your Sunder Armor ability by 3. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Reduces the cost of your Sunder Armor ability by 1 rage point. |
| Improved Disarm | 4 | Reduces the cooldown of your Disarm ability by 20 secs. The client lists 3 rank spells; 2 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the duration of your Disarm ability by 1 secs. |
| Improved Taunt | 4 | Reduces the cooldown of your Taunt ability by 1/2 sec. | Same as Classic |
| Improved Shield Wall | 5 | Reduces the cooldown of your Shield Wall ability by ? min. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the effect duration of your Shield Wall ability by 3 secs. |
| Concussion Blow | 5 | Stuns the target for 5 sec. | Changed in Forever Classic: Stuns the opponent for 5 sec. |
| Improved Shield Bash | 5 | Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. The client lists 2 rank spells; 1 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Gives your Shield Bash ability a ?% chance to silence the target for 3 sec. |
| Bastion | 6 | Increases all damage you deal by 10% while a shield is equipped. The client lists 5 rank spells; 4 aren’t readable yet, so this may be one rank or the whole talent. | Changed in Forever Classic: Increases the damage you deal with One-Handed Melee weapons by 2%. |
| Shield Slam Requires Concussion Blow | 7 | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. | Changed in Forever Classic: Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat. |
Nothing matches these filters.
38 of 52 Warrior talents have rank spells that aren’t readable in the current client data. They’ll fill in as the data appears; we don’t decrypt hidden content.
Excluded: Season of Discovery rune abilities that remain in the client files but aren’t part of Forever, pet abilities and mounts.